public void WhenCatIsPlayingBoredoomGoesDown()
        {
            var cat = new CyberPetStatus();

            var interaction = new CatCyberPetInteractions();

            interaction.Play(cat);

            Assert.Equal(80, cat.Boredom);
        }
        public void WhenCatEatsDoesHungerGoDown()
        {
            var cat = new CyberPetStatus();

            var interaction = new CatCyberPetInteractions();

            interaction.Eat(cat);

            Assert.Equal(80, cat.Hunger);
        }
        public void WhenCatIsSleepingTirednessGoesDown()
        {
            var cat = new CyberPetStatus();

            var interaction = new CatCyberPetInteractions();

            interaction.Sleep(cat);

            Assert.Equal(80, cat.Tiredness);
        }