public void WhenCatIsPlayingBoredoomGoesDown() { var cat = new CyberPetStatus(); var interaction = new CatCyberPetInteractions(); interaction.Play(cat); Assert.Equal(80, cat.Boredom); }
public void WhenCatEatsDoesHungerGoDown() { var cat = new CyberPetStatus(); var interaction = new CatCyberPetInteractions(); interaction.Eat(cat); Assert.Equal(80, cat.Hunger); }
public void WhenCatIsSleepingTirednessGoesDown() { var cat = new CyberPetStatus(); var interaction = new CatCyberPetInteractions(); interaction.Sleep(cat); Assert.Equal(80, cat.Tiredness); }