public virtual string GenTooltip(float acts, float ttldpsperc) { float misses = GetXActs(AttackTableSelector.Missed, acts), missesPerc = (acts == 0f ? 0f : misses / acts); float dodges = GetXActs(AttackTableSelector.Dodged, acts), dodgesPerc = (acts == 0f ? 0f : dodges / acts); float parrys = GetXActs(AttackTableSelector.Parried, acts), parrysPerc = (acts == 0f ? 0f : parrys / acts); float blocks = GetXActs(AttackTableSelector.Blocked, acts), blocksPerc = (acts == 0f ? 0f : blocks / acts); float crits = GetXActs(AttackTableSelector.Crit, acts), critsPerc = (acts == 0f ? 0f : crits / acts); float hits = GetXActs(AttackTableSelector.Hit, acts), hitsPerc = (acts == 0f ? 0f : hits / acts); bool showmisss = misses > 0f; bool showdodge = CanBeDodged && dodges > 0f; bool showparry = CanBeParried && parrys > 0f; bool showblock = CanBeBlocked && blocks > 0f; bool showcrits = CanCrit && crits > 0f; string tooltip = "*" + Name + Environment.NewLine + "Cast Time: " + (CastTime != -1 ? CastTime.ToString() : "Instant") + ", CD: " + (Cd != -1 ? Cd.ToString() : "None") + ", RageCost: " + (RageCost != -1 ? RageCost.ToString() : "None") + Environment.NewLine + Environment.NewLine + acts.ToString("000.00") + " Activates over Attack Table:" + (showmisss ? Environment.NewLine + "- " + misses.ToString("000.00") + " : " + missesPerc.ToString("00.00%") + " : Missed " : "") + (showdodge ? Environment.NewLine + "- " + dodges.ToString("000.00") + " : " + dodgesPerc.ToString("00.00%") + " : Dodged " : "") + (showparry ? Environment.NewLine + "- " + parrys.ToString("000.00") + " : " + parrysPerc.ToString("00.00%") + " : Parried " : "") + (showblock ? Environment.NewLine + "- " + blocks.ToString("000.00") + " : " + blocksPerc.ToString("00.00%") + " : Blocked " : "") + (showcrits ? Environment.NewLine + "- " + crits.ToString("000.00") + " : " + critsPerc.ToString("00.00%") + " : Crit " : "") + Environment.NewLine + "- " + hits.ToString("000.00") + " : " + hitsPerc.ToString("00.00%") + " : Hit " + Environment.NewLine + //Environment.NewLine + "Damage per Blocked|Hit|Crit: x|x|x" + Environment.NewLine + "Targets Hit: " + (Targets != -1 ? AvgTargets.ToString("0.00") : "None") + Environment.NewLine + "DPS: " + (GetDPS(acts) > 0 ? GetDPS(acts).ToString("0.00") : "None") + Environment.NewLine + "Percentage of Total DPS: " + (ttldpsperc > 0 ? ttldpsperc.ToString("00.00%") : "None"); return(tooltip); }
public virtual string GenTooltip(float acts, float ttldps) { float misses = GetXActs(AttackTableSelector.Missed, acts), missesPerc = (acts == 0f ? 0f : misses / acts); float crits = GetXActs(AttackTableSelector.Crit, acts), critsPerc = (acts == 0f ? 0f : crits / acts); float hits = GetXActs(AttackTableSelector.Hit, acts), hitsPerc = (acts == 0f ? 0f : hits / acts); bool showmisss = misses > 0f; bool showcrits = CanCrit && crits > 0f; float localDPS = GetDPS(acts); string tooltip = string.Format("{0:0.0}*{1}\n", localDPS, Name) + string.Format("Cast Time: {0}, CD: {1}, FocusCost: {2}\n", (CastTime != -1 ? CastTime.ToString() : "Instant"), (Cd != -1 ? Cd.ToString() : "None"), (FocusCost != -1 ? FocusCost.ToString() : "None")) + Environment.NewLine + acts.ToString("000.00") + " Activates over Attack Table:" + (showmisss ? Environment.NewLine + "- " + misses.ToString("000.00") + " : " + missesPerc.ToString("00.00%") + " : Missed " : "") + (showcrits ? Environment.NewLine + "- " + crits.ToString("000.00") + " : " + critsPerc.ToString("00.00%") + " : Crit " : "") + Environment.NewLine + "- " + hits.ToString("000.00") + " : " + hitsPerc.ToString("00.00%") + " : Hit " + Environment.NewLine + Environment.NewLine + "Targets Hit: " + (Targets != -1 ? AvgTargets.ToString("0.00") : "None") + Environment.NewLine + "DPS: " + (localDPS > 0 ? localDPS.ToString("0.00") : "None") + Environment.NewLine + string.Format("Percentage of Total DPS: {0}", (ttldps > 0 ? (localDPS / ttldps).ToString("00.00%") : "None")); return(tooltip); }
protected override string ToStringDirectHeal() { return(String.Format("{0}\nPenance ticks a total of {1} times, once every {2} seconds, for a duration of {3} seconds", base.ToStringDirectHeal(), 3, (CastTime / 2).ToString("0.00"), // First tick is instant. CastTime.ToString("0.00") )); }
public override string ToString() { return(String.Format("{0} *DpS: {1}\r\nDpM: {2}\r\nTick: {3}\r\nCast: {4}\r\nCost: {5}", AvgDamage.ToString("0"), DpS.ToString("0.00"), DpM.ToString("0.00"), (AvgDamage / CastTime * 3).ToString("0"), CastTime.ToString("0.00"), ManaCost.ToString("0"))); }
public override string ToString() { return(String.Format("{0} *DpS: {1}\r\nDpM: {2}\r\nMin: {3}\r\nMax: {4}\r\nAvg Crit: {5}\r\nMax Crit: {6}\r\nCast: {7}\r\nCost: {8}", AvgDamage.ToString("0"), DpS.ToString("0.00"), DpM.ToString("0.00"), MinDamage.ToString("0"), MaxDamage.ToString("0"), AvgCrit.ToString("0"), MaxCrit.ToString("0"), CastTime.ToString("0.00"), ManaCost.ToString("0"))); }
public override string ToString() { return(String.Format("{0} *HpS: {1}\r\nHpM: {2}\r\nMin Heal: {3}\r\nMax Heal: {4}\r\nAvg Crit: {5}\r\nMax Crit: {6}\r\nCast: {7}\r\nCost: {8}", AvgHeal.ToString("0"), HpS.ToString("0.00"), HpM.ToString("0.00"), MinHeal.ToString("0"), MaxHeal.ToString("0"), AvgCrit.ToString("0"), MaxCrit.ToString("0"), CastTime.ToString("0.00"), ManaCost.ToString("0"))); }
public override string ToString() { return(String.Format("{0} *HpS(3): {1}\r\nHpS(4): {10}\r\nHpS(5): {12}\r\nHpM(3): {2}\r\nHpM(4): {11}\r\nHpM(5): {13}\r\nMin Heal: {3}\r\nMax Heal: {4}\r\nAvg Crit: {5}\r\nMax Crit: {6}\r\nCast: {7}\r\nCost: {8}\r\nRange: {9}", AvgHeal.ToString("0"), (AvgHeal * 3 / CastTime).ToString("0.00"), (AvgHeal * 3 / ManaCost).ToString("0.00"), MinHeal.ToString("0"), MaxHeal.ToString("0"), AvgCrit.ToString("0"), MaxCrit.ToString("0"), CastTime.ToString("0.00"), ManaCost.ToString("0"), Range, (AvgHeal * 4 / CastTime).ToString("0.00"), (AvgHeal * 4 / ManaCost).ToString("0.00"), (AvgHeal * 5 / CastTime).ToString("0.00"), (AvgHeal * 5 / ManaCost).ToString("0.00"))); }
public override string ToString() { string retval = String.Format("Cast Time: {0} seconds", (IsInstant) ? String.Format("Instant {0}", GlobalCooldown.ToString("0.00")) : CastTime.ToString("0.00")); if (ManaCost > 0) { retval += String.Format("\nMana Cost: {0}", ManaCost.ToString("0")); } if (CritChance > 0) { retval += String.Format("\nCrit Chance: {0}%", (CritChance * 100f).ToString("0.00")); } if (Cooldown > 0) { retval += String.Format("\nCooldown: {0} seconds", Cooldown.ToString("0")); } if (Targets > 0) { retval += String.Format("\nTargets hit: {0}", Targets); } if (HasDirectDamage) { retval += ToStringDirectDamage(); } if (HasOverTimeDamage) { retval += ToStringOverTimeDamage(); } if (HasDirectHeal) { retval += ToStringDirectHeal(); } if (HasOverTimeHeal) { retval += ToStringOverTimeHeal(); } if (HasAbsorb) { retval += ToStringAbsorb(); } return(retval); }