private static void OnSpellRequest(CastSpellRequestEventArgs e) { if (!CMOptions.ModuleEnabled) { return; } var user = e.Mobile as PlayerMobile; if (user == null) { return; } var o = EnsureState(user); if (o != null && o.Enabled) { if (CMOptions.ModuleDebug) { CMOptions.ToConsole("{0} casting {1} ({2})", user, e.SpellID, user.Spell); } if (user.Spell != null && SpellRegistry.GetRegistryNumber(user.Spell) == e.SpellID) { SendCastBarGump(user); } else { _CastBarQueue.Enqueue(user); } } }
private static void EventSink_CastSpellRequest(CastSpellRequestEventArgs e) { Mobile from = e.Mobile; if (!Multis.DesignContext.Check(from)) { return; // They are customizing } Spellbook book = e.Spellbook as Spellbook; int spellID = e.SpellID; if (book == null || !book.HasSpell(spellID)) { book = Find(from, spellID); } if (book != null && book.HasSpell(spellID)) { Spell spell = SpellRegistry.NewSpell(spellID, from, null); if (spell != null) { spell.Cast(); } else { from.SendLocalizedMessage(502345); // This spell has been temporarily disabled. } } else { from.SendLocalizedMessage(500015); // You do not have that spell! } }
private static void OnSpellRequest(CastSpellRequestEventArgs e) { if (!CMOptions.ModuleEnabled || !(e.Mobile is PlayerMobile)) { return; } PlayerMobile user = (PlayerMobile)e.Mobile; if (!States.ContainsKey(user) || States[user].Item1) { _CastBarQueue.Enqueue(user); } }
private static void EventSink_CastSpellRequest(CastSpellRequestEventArgs e) { Mobile from = e.Mobile; Spell spell = SpellRegistry.NewSpell(e.SpellID, from, null); if (!Multis.DesignContext.Check(from)) { return; // They are customizing } if (spell != null && from.AccessLevel > AccessLevel.Player) { spell.Cast(); //staff do not need the spellbook return; } Spellbook book = e.Spellbook as Spellbook; int spellID = e.SpellID; if (book == null || !book.HasSpell(spellID)) { book = Find(from, spellID); } if (book != null && book.HasSpell(spellID)) { SpecialMove move = SpellRegistry.GetSpecialMove(spellID); if (move != null) { SpecialMove.SetCurrentMove(from, move); } else { if (spell != null) { spell.Cast(); } else { from.SendLocalizedMessage(502345); // This spell has been temporarily disabled. } } } else { from.SendLocalizedMessage(500015); // You do not have that spell! } }
private static void EventSink_CastSpellRequest(CastSpellRequestEventArgs e) { Mobile from = e.Mobile; if (!DesignContext.Check(from)) { return; // They are customizing } Spellbook book = e.Spellbook as Spellbook; int spellID = e.SpellID; if (book == null || !book.HasSpell(spellID)) { book = Find(from, spellID); } if (book != null && book.HasSpell(spellID)) { SpecialMove move = SpellRegistry.GetSpecialMove(spellID); if (move != null) { SpecialMove.SetCurrentMove(from, move); } else { Spell spell = SpellRegistry.NewSpell(spellID, from, null); if (spell != null) { spell.Cast(); } else if (!Server.Spells.SkillMasteries.MasteryInfo.IsPassiveMastery(spellID)) { from.SendLocalizedMessage(502345); // This spell has been temporarily disabled. } } } else { from.SendLocalizedMessage(500015); // You do not have that spell! } }
private static void EventSink_CastSpellRequest( CastSpellRequestEventArgs e ) { Mobile from = e.Mobile; Spell spell = SpellRegistry.NewSpell( e.SpellID, from, null ); if( !Multis.DesignContext.Check( from ) ) return; // They are customizing if( spell != null && from.AccessLevel > AccessLevel.Player ) { spell.Cast(); //staff do not need the spellbook return; } Spellbook book = e.Spellbook as Spellbook; int spellID = e.SpellID; if( book == null || !book.HasSpell( spellID ) ) book = Find( from, spellID ); if( book != null && book.HasSpell( spellID ) ) { SpecialMove move = SpellRegistry.GetSpecialMove( spellID ); if( move != null ) { SpecialMove.SetCurrentMove( from, move ); } else { if( spell != null ) spell.Cast(); else from.SendLocalizedMessage( 502345 ); // This spell has been temporarily disabled. } } else { from.SendLocalizedMessage( 500015 ); // You do not have that spell! } }
private static void EventSink_CastSpellRequest(CastSpellRequestEventArgs e) { Mobile from = e.Mobile; if (!DesignContext.Check(from)) { return; // They are customizing } var book = e.Spellbook as Spellbook; int spellID = e.SpellID; if (book == null || !book.HasSpell(spellID)) { book = Find(from, spellID); } // add check for pseudoseer controlled mob var bc = from as BaseCreature; if ((from is PlayerMobile || bc == null || bc.Deleted || bc.NetState == null || bc.Pseu_SpellBookRequired) && (book == null || !book.HasSpell(spellID))) { from.SendLocalizedMessage(500015); // You do not have that spell! return; } Spell spell = SpellRegistry.NewSpell(spellID, from, null); if (spell != null) { spell.Cast(); } else { from.SendLocalizedMessage(502345); // This spell has been temporarily disabled. } }
public void InvokeCastSpellRequest( CastSpellRequestEventArgs e ) { if ( CastSpellRequest != null ) CastSpellRequest( e ); }
private static void EventSink_CastSpellRequest( CastSpellRequestEventArgs e ) { Mobile from = e.Mobile; Spellbook book = e.Spellbook as Spellbook; int spellID = e.SpellID; if ( book == null || !book.HasSpell( spellID ) ) book = Find( from, spellID ); if ( book != null && book.HasSpell( spellID ) ) { Spell spell = SpellRegistry.NewSpell(spellID, from, null); if (spell != null) spell.Cast(); else from.SendLocalizedMessage(502345); // This spell has been temporarily disabled. } else { from.SendLocalizedMessage( 500015 ); // You do not have that spell! } }