public void Cant_cast_while_sleeping() { _player.Status = CharacterStatus.Status.Sleeping; Assert.False(_spell.ValidStatus(_player), "You can't do this while asleep."); }
public void Cant_cast_while_sleeping() { _player.Status = CharacterStatus.Status.Sleeping; Assert.False(_spell.ValidStatus(_player), "You can't do this while asleep."); }