Exemple #1
0
 public void OnLevelUnloading()
 {
     if (CashOnDemandLoader.component != null)
     {
         GameObject.Destroy(CashOnDemandLoader.component.gameObject);
         CashOnDemandLoader.component = null;
     }
 }
Exemple #2
0
 public void OnLevelLoaded(LoadMode mode)
 {
     // Create object and attach component if a game is being loaded or started
     if (mode == LoadMode.LoadGame || mode == LoadMode.NewGame)
     {
         GameObject obj = new GameObject("CashOnDemandObject");
         CashOnDemandLoader.component = obj.AddComponent <CashOnDemandComponent>();
     }
 }