public void Initialize() { _drawScoreBars.Initialize(); _drawScoreBars.InitPlayers(_player1, _player2); _gameEngine.Player1 = _player1; _gameEngine.Player2 = _player2; _star1 = new CardsMatchEffect(); _star2 = new CardsMatchEffect(); Parent.Animations.AddRange(new[] { _star1, _star2 }); _cardsCollection.Initialize(); }