public CardScriptableObject GetCSVData() { CardScriptableObject cardScriptableObject = new CardScriptableObject(); StreamReader sr = new StreamReader(Application.dataPath + "/" + path + "/" + csvName); bool isFirst = true; bool endOfFile = false; while (!endOfFile) { string data_String = sr.ReadLine(); if (data_String == null) { endOfFile = true; break; } var data_values = data_String.Split(','); if (isFirst == true) { isFirst = false; } else { CardData nCardData = new CardData(); nCardData.cardName = data_values[0]; nCardData.cardImageName = data_values[1]; nCardData.cardPos = int.Parse(data_values[2]); nCardData.usedTime = data_values[3]; nCardData.cardInitialName = data_values[4]; cardScriptableObject.cardDataList.Add(nCardData); } } return(cardScriptableObject); }
public void SetCardInfo(CardScriptableObject card) { id = card.Id; cardImage = card.CardImage; image.sprite = cardImage; }
public void RemoveCard(CardScriptableObject card, string place) { List <CardScriptableObject> placeEvents = EventPlace(place); CardScriptableObject removedCard; for (int i = 0; i < placeEvents.Count; i++) { if (card._firstCardOfEvent == placeEvents[i]) { removedCard = placeEvents[i]; if (place == "_circus") { cirqueEvents.Remove(removedCard); } else if (place == "_balade") { baladeEvents.Remove(removedCard); } else if (place == "_restaurant") { restaurantEvents.Remove(removedCard); } else if (place == "_animalerie") { animalerieEvents.Remove(removedCard); } break; } } }
// When player swipes left public void GoLeft() { if (_firstCardScriptable.isLinkedIn == false) { if (!_isAContrat) { if (_firstCardScriptable._canSlideLeft) { if (_firstCardScriptable._enumObjectToUnlockLeft.ToString() != "none") { UnlockObject(_firstCardScriptable._enumObjectToUnlockLeft); } if (_firstCardScriptable._enumSuccessLeft.ToString() != "none") { succesManager.UnlockSuccess(_firstCardScriptable._enumSuccessLeft); } } if (_firstCardScriptable._isEndingEvent)// && (_firstCardScriptable._enumDirectpionSwipeString == "_swipeLeft"|| _firstCardScriptable._enumDirectpionSwipeString == "")) { //Debug.Log("enterTheWay"); if (_firstCardScriptable._eventCanBePlayOne) { eventManager.RemoveCard(_firstCardScriptable, _firstCardScriptable._placeEnum.ToString()); } _nextCardLeft = eventManager.LoadNewEvent(_firstCardScriptable._placeEnum.ToString()); //Debug.Log(_firstCardScriptable._placeEnum.ToString()); } _firstCardScriptable = _nextCardLeft; if (!_isADeadCard) { LoadValueFromScriptableObject(); } else { // Death(); just for proto FindObjectOfType <SaveAndLoad>().SavePlayer(); SceneManager.LoadScene("MenuModifVic"); FindObjectOfType <SaveAndLoad>().LoadPlayer(); } canSlideUp = false; } else { AfterContrat(); } } else { _firstCardScriptable = _firstCardScriptable._isNextCardLinkedIn; LoadValueFromScriptableObject(); } }
public void SaveCardData() { CardScriptableObject saveCardSOFile = new CardScriptableObject(); foreach (var cardData in cardDataList) { saveCardSOFile.cardDataList.Add(cardData); } string nJson = jsonController.ObjectToJson <CardScriptableObject>(saveCardSOFile); jsonController.CreateJsonFile(jsonFilePath, jsonFileName, nJson); //scriptableObjectUtility.CreateAsset<CardScriptableObject>(saveCardSOFile); }
void OnValidate() { if (GetComponent <ImageArborescence>()) { _cardID = GetComponent <ImageArborescence>()._cardID; objectName = _cardID.name; } else if (GetComponent <TextMeshProUGUI>()) { objectName = "Groupe : " + GetComponent <TextMeshProUGUI>().text; } gameObject.name = objectName; }
public void GoUp() { if (_firstCardScriptable.isLinkedIn == false) { if (_firstCardScriptable._canSlideUp) { if (_firstCardScriptable._enumObjectToUnlockUp.ToString() != "none") { UnlockObject(_firstCardScriptable._enumObjectToUnlockUp); } if (_firstCardScriptable._enumSuccessUp.ToString() != "none") { succesManager.UnlockSuccess(_firstCardScriptable._enumSuccessUp); } } if (_firstCardScriptable._isEndingEvent) { if (_firstCardScriptable._eventCanBePlayOne) { eventManager.RemoveCard(_firstCardScriptable, _firstCardScriptable._placeEnum.ToString()); } _nextCardUp = eventManager.LoadNewEvent("_balade"); } if (_firstCardScriptable.name == "Card_Trapezist_NetCut") { FindObjectOfType <InventoryList>()._inventory[2]._hasThisObject = false; } _firstCardScriptable = _nextCardUp; if (!_isADeadCard) { LoadValueFromScriptableObject(); } else { if (_firstCardScriptable._enumSuccessDeath.ToString() != "none") { succesManager.UnlockSuccess(_firstCardScriptable._enumSuccessUp); } //Death(); for the proto } canSlideUp = false; } else { Application.OpenURL(_firstCardScriptable.url); } }
public CardScriptableObject LoadNewEvent(string place) { List <CardScriptableObject> placeEvents = EventPlace(place); CardScriptableObject theNextCard = null; int x = Random.Range(0, placeEvents.Count); theNextCard = placeEvents[x]; Debug.Log(placeEvents.Count); Debug.Log(place); Debug.Log(theNextCard.name); Debug.Log(card._firstCardScriptable._firstCardOfEvent.name); while (theNextCard == card._firstCardScriptable._firstCardOfEvent && placeEvents.Count > 1) { x = Random.Range(0, placeEvents.Count); theNextCard = placeEvents[x]; } return(theNextCard); }
public void ChangeFont(CardScriptableObject card) { for (int i = 0; i < card._description.Length; i++) { char test = card._description[i]; Debug.Log(char.IsLetter(test)); if (char.IsLetter(test)) { Checkpoint(card, test, i); break; } else { continue; } } }
// public List<CardScriptableObject> cardsPlace; public void CreateCards() { foreach (DataSheetTypes.Test card in DataSheet.test) { bool create = true; for (int i = 0; i < cards.Count; i++) { if (card.name == cards[i].name) { create = false; break; } } if (create) { if (!Directory.Exists("Assets/TheCards/" + card.place + "/" + card._event)) { //if it doesn't, create it Directory.CreateDirectory("Assets/TheCards/" + card.place + "/" + card._event); } CardScriptableObject asset = ScriptableObject.CreateInstance <CardScriptableObject>(); #if UNITY_EDITOR AssetDatabase.CreateAsset(asset, "Assets/TheCards/" + card.place + "/" + card._event + "/" + card.name + ".asset"); AssetDatabase.SaveAssets(); EditorUtility.FocusProjectWindow(); Selection.activeObject = asset; #endif //cards.Add(asset); //if(card.iD!=cards.Count-1) //{ cards.Insert(card.iD, asset); //} } } Update(); #if UNITY_EDITOR EditorUtility.SetDirty(this); #endif }
public void SetCardData(int stateNum) { DataState state = (DataState)stateNum; CardScriptableObject csvSOFile = csvReader.GetCSVData(); List <CardData> csvCardDataList = csvSOFile.cardDataList; //CardScriptableObject saveSOFile = scriptableObjectUtility.GetAssetData<CardScriptableObject>(); CardScriptableObject saveSOFile = jsonController.LoadJsonFile <CardScriptableObject>(jsonFilePath, jsonFileName); List <CardData> saveCardDataList = null; if (saveSOFile != null) { saveCardDataList = saveSOFile.cardDataList; } else { state = DataState.State_NewData; } switch (state) { case DataState.State_NewData: cardDataList = csvCardDataList; break; case DataState.State_SaveData: cardDataList = csvCardDataList; foreach (var saveCardData in saveCardDataList) { foreach (var cardData in cardDataList) { if (cardData.cardName == saveCardData.cardName) { cardData.cardPos = saveCardData.cardPos; cardData.usedTime = saveCardData.usedTime; } } } break; } }
public void UpdateList() { foreach (DataSheetTypes.Test card in DataSheet.test) { bool update = false; CardScriptableObject change = null; for (int i = 0; i < cards.Count; i++) { if (card.name == cards[i].name) { update = true; change = cards[i]; break; } } if (update) { change._enumObjectConditionList.Clear(); if (card.unlockUpNbrObject > 0) { for (int i = 0; i < card.unlockUpNbrObject; i++) { Debug.Log("change"); if (i == 0) { change._enumObjectConditionList.Add((EnumListObject._objectList)Enum.Parse(typeof(EnumListObject._objectList), card.firstObject)); } else { change._enumObjectConditionList.Add((EnumListObject._objectList)Enum.Parse(typeof(EnumListObject._objectList), card.secondObject)); } } } #if UNITY_EDITOR EditorUtility.SetDirty(change); #endif } } }
void Start() { if (TimeChecker.isTuto) { originalCard = _firstCardScriptable; _firstCardScriptable = tutoCard; } else { originalCard = _firstCardScriptable; } paternVibrationDeath[3] = 200; paternVibrationDeath[2] = 100; paternVibrationDeath[1] = 75; paternVibrationDeath[0] = 50; audioManager = FindObjectOfType <AudioManager>(); succesManager = FindObjectOfType <SuccesManager>(); eventManager = FindObjectOfType <EventManager>(); LoadValueFromScriptableObject(); }
// Start is called before the first frame update void Start() { StartCoroutine(LoadTextureFromServer("https://picsum.photos/250/200")); if (CardInfoChoose == -1) { CardInfoChoose = UnityEngine.Random.Range(0, 5); } CardInfo = CardInfoList[CardInfoChoose]; if (CardInfo) { if (cardNameText) { cardNameText.text = CardInfo.cardName; } if (descriptionText) { descriptionText.text = CardInfo.description; } if (damageText) { damageText.text = CardInfo.damage.ToString(); damageValue = CardInfo.damage; } if (healthText) { healthText.text = CardInfo.health.ToString(); healthValue = CardInfo.health; } if (manaText) { manaText.text = CardInfo.mana.ToString(); manaValue = CardInfo.mana; } //if (image) // image.sprite = CardInfo.image; } }
void Checkpoint(CardScriptableObject card, char test, int number) { for (int i = 0; i < card._description.Length; i++) { list.Add(card._description[i]); } list[number] = test; _textMeshPro.text = ""; for (int i = 0; i < list.Count; i++) { if (i != number) { _textMeshPro.text += list[i]; } else { _textMeshPro.text += "<font=\"gothic_ultra_ot_SDF\">" + "<size=200%>" + "<b>" + test + "</b>" + "</size>" + "</font>"; } } list.Clear(); }
// When player swipes right public void GoRight() { if (_firstCardScriptable.isLinkedIn == false) { if (!_isAContrat) { if (_firstCardScriptable._canSlideLeft) { if (_firstCardScriptable._enumObjectToUnlockRight.ToString() != "none") { UnlockObject(_firstCardScriptable._enumObjectToUnlockRight); } if (_firstCardScriptable._enumSuccessRight.ToString() != "none") { succesManager.UnlockSuccess(_firstCardScriptable._enumSuccessRight); } } // Debug.Log(_isADeadCard); if (_firstCardScriptable._isEndingEvent) //&& (_firstCardScriptable._enumDirectpionSwipeString == "_swipeRight" || _firstCardScriptable._enumDirectpionSwipeString == "")) { if (_firstCardScriptable._eventCanBePlayOne) { eventManager.RemoveCard(_firstCardScriptable, _firstCardScriptable._placeEnum.ToString()); } _nextCardRight = eventManager.LoadNewEvent("_balade"); if (!_isADeadCard) { } } _firstCardScriptable = _nextCardRight; if (!_isADeadCard) { LoadValueFromScriptableObject(); // Debug.Log("gotRight"); } else { //Death(); just for proto FindObjectOfType <SaveAndLoad>().SavePlayer(); _firstCardScriptable = originalCard; particulesSlot.SetActive(false); LoadValueFromScriptableObject(); InventoryList inventory = FindObjectOfType <InventoryList>(); for (int i = 0; i < inventory._inventory.Count; i++) { inventory._inventory[i]._hasThisObject = false; } } canSlideUp = false; } else { AfterContrat(); } } else { _firstCardScriptable = _firstCardScriptable._isPreviousCardLinkedIn; LoadValueFromScriptableObject(); } }
public void Update() { //cardsPlace = cards; //cards.Clear(); foreach (DataSheetTypes.Test card in DataSheet.test) { bool update = false; CardScriptableObject change = null; for (int i = 0; i < cards.Count; i++) { if (card.name == cards[i].name) { update = true; change = cards[i]; break; } } if (update) { change._title = card.titreCarte; #if UNITY_EDITOR change._image = (Sprite)AssetDatabase.LoadAssetAtPath("Assets/AssetsGraphiques/Cards_Game/" + card.sprite + ".png", typeof(Sprite)); #endif change._description = card.description; change._placeEnum = (EnumPlaceGame._enumPlace)Enum.Parse(typeof(EnumPlaceGame._enumPlace), card.place); change._cardID = card.iD; if (card.mort) { change._isDeadCard = card.mort; change._enumSuccessDeath = (EnumSuccess._enumSuccess)Enum.Parse(typeof(EnumSuccess._enumSuccess), card.successIfDie); } else { if (card.canSlideUp) { change._canSlideUp = card.canSlideUp; change._isSwipingUpDescription = card.upSlideText; if (card.upSuccesUnlock != "") { change._enumSuccessUp = (EnumSuccess._enumSuccess)Enum.Parse(typeof(EnumSuccess._enumSuccess), card.upSuccesUnlock); } if (card.upObjectUnlock != "") { change._enumObjectToUnlockUp = (EnumListObject._objectList)Enum.Parse(typeof(EnumListObject._objectList), card.upObjectUnlock); } if (card.upCardID != 0) { change._isNextCardUp = cards[card.upCardID]; } else { change._isNextCardUp = change; } } //LEFT// change._canSlideLeft = true; change._isSwipingLeftDescription = card.leftSlideText; if (card.leftSucessUnlock != "") { change._enumSuccessLeft = (EnumSuccess._enumSuccess)Enum.Parse(typeof(EnumSuccess._enumSuccess), card.leftSucessUnlock); } if (card.leftObjectUnlock != "") { change._enumObjectToUnlockLeft = (EnumListObject._objectList)Enum.Parse(typeof(EnumListObject._objectList), card.leftObjectUnlock); } if (card.leftCardID != 0) { Debug.Log(card.leftCardID); change._isNextCardLeft = cards[card.leftCardID]; } else { change._isNextCardLeft = change; } //RIGHT// change._canSlideRight = true; change._isSwipingRightDescription = card.rightSlideText; if (card.rightSucessUnlock != "") { change._enumSuccessRight = (EnumSuccess._enumSuccess)Enum.Parse(typeof(EnumSuccess._enumSuccess), card.rightSucessUnlock); } if (card.rightObjectUnlock != "") { change._enumObjectToUnlockRight = (EnumListObject._objectList)Enum.Parse(typeof(EnumListObject._objectList), card.rightObjectUnlock); } if (card.rightCardID != 0) { change._isNextCardRight = cards[card.rightCardID]; } else { change._isNextCardRight = change; } if (card.finishEvent) { change._isEndingEvent = card.finishEvent; change._eventCanBePlayOne = card.playedOnce; change._firstCardOfEvent = cards[card.firstOfEventID]; } #if UNITY_EDITOR if (card.hasVFX) { change._specialVFX = (GameObject)AssetDatabase.LoadAssetAtPath("Assets/AssetsGraphiques/" + card.sprite + ".png", typeof(GameObject)); } #endif } #if UNITY_EDITOR EditorUtility.SetDirty(change); #endif } } }
public override void OnInspectorGUI() { GUIStyle myStyleBold = new GUIStyle(); myStyleBold.fontStyle = FontStyle.Bold; DrawDefaultInspector(); CardScriptableObject script = (CardScriptableObject)target; if (!script.isLinkedIn) { GUI.backgroundColor = script._colorInspector; script._isContratCard = EditorGUILayout.Toggle("Is a contract card", script._isContratCard); GUI.backgroundColor = Color.white; EditorGUILayout.Space(20); if (!script._isContratCard) // if bool is true, show other fields { GUI.backgroundColor = script._colorInspector; script._isDeadCard = EditorGUILayout.Toggle("Is a dead Card", script._isDeadCard); GUI.backgroundColor = Color.white; EditorGUILayout.Space(20); if (!script._isDeadCard) // if bool is true, show other fields { GUI.backgroundColor = script._colorInspector; script._canSlideUp = EditorGUILayout.Toggle("Can Slide Up", script._canSlideUp); GUI.backgroundColor = Color.white; if (script._canSlideUp) { //EditorGUILayout.SelectableLabel("If the card can Slide Up", myStyleBold); script._isNextCardUp = EditorGUILayout.ObjectField("Next Card By Sliding UP", script._isNextCardUp, typeof(CardScriptableObject), true) as CardScriptableObject; script._isSwipingUpDescription = EditorGUILayout.TextField("Description when player slide UP", script._isSwipingUpDescription); script._enumObjectToUnlockUp = (EnumListObject._objectList)EditorGUILayout.EnumPopup("Object to unlock UP", script._enumObjectToUnlockUp); script._enumSuccessUp = (EnumSuccess._enumSuccess)EditorGUILayout.EnumPopup("Success to Unlock UP", script._enumSuccessUp); EditorGUILayout.Space(20); #region Commentaire /*if(_lineSize == 0 && script._conditionsObjectList.Count != 0) * { * _lineSize = script._conditionsObjectList.Count; * } * _lineSize = EditorGUILayout.IntField("Conditions numbers size", _lineSize); * * if(_lineSize != script._conditionsObjectList.Count) * { * if(_lineSize < script._conditionsObjectList.Count) * { * script._conditionsObjectList.RemoveAt(script._conditionsObjectList.Count - 1); * } * else if(_lineSize > script._conditionsObjectList.Count) * { * for (int i = 0; i < _lineSize - script._conditionsObjectList.Count; i++) * { * script._conditionsObjectList.Add(0); * } * } * } * for (int i = 0; i < script._conditionsObjectList.Count; i++) * { * _enumObjectCondition = (EnumListObject._objectList)EditorGUILayout.EnumPopup("Condition " + i, _enumObjectCondition); * //_enumObjectConditionList[i] = _enumObjectCondition; * } * * //script._enumObjectConditionListPublic = _enumObjectConditionList;*/ //EditorGUILayout.SelectableLabel("SWIPE", myStyleBold); //EditorGUILayout.SelectableLabel("RIGHT", myStyleBold); #endregion } EditorGUILayout.Space(10); GUI.backgroundColor = script._colorInspector; script._canSlideRight = EditorGUILayout.Toggle("Can Slide Right", script._canSlideRight); GUI.backgroundColor = Color.white; if (script._canSlideRight) { script._isNextCardRight = EditorGUILayout.ObjectField("Next Card By Sliding RIGHT", script._isNextCardRight, typeof(CardScriptableObject), true) as CardScriptableObject; script._isSwipingRightDescription = EditorGUILayout.TextField("Description when player slide RIGHT", script._isSwipingRightDescription); script._enumObjectToUnlockRight = (EnumListObject._objectList)EditorGUILayout.EnumPopup("Object to unlock RIGHT", script._enumObjectToUnlockRight); script._enumSuccessRight = (EnumSuccess._enumSuccess)EditorGUILayout.EnumPopup("Success to Unlock RIGHT", script._enumSuccessRight); EditorGUILayout.Space(20); } EditorGUILayout.Space(10); GUI.backgroundColor = script._colorInspector; script._canSlideLeft = EditorGUILayout.Toggle("Can Slide Left", script._canSlideLeft); GUI.backgroundColor = Color.white; if (script._canSlideLeft) { script._isNextCardLeft = EditorGUILayout.ObjectField("Next Card By Sliding LEFT", script._isNextCardLeft, typeof(CardScriptableObject), true) as CardScriptableObject; script._isSwipingLeftDescription = EditorGUILayout.TextField("Description when player slide LEFT", script._isSwipingLeftDescription); script._enumObjectToUnlockLeft = (EnumListObject._objectList)EditorGUILayout.EnumPopup("Object to unlock LEFT", script._enumObjectToUnlockLeft); script._enumSuccessLeft = (EnumSuccess._enumSuccess)EditorGUILayout.EnumPopup("Success to Unlock LEFT", script._enumSuccessLeft); EditorGUILayout.Space(20); } EditorGUILayout.Space(10); GUI.backgroundColor = script._colorInspector; script._isEndingEvent = EditorGUILayout.Toggle("This Card Finish an Event", script._isEndingEvent); GUI.backgroundColor = Color.white; if (script._isEndingEvent) { script._eventCanBePlayOne = EditorGUILayout.Toggle("This Card Can Be Play Once", script._eventCanBePlayOne); script._firstCardOfEvent = EditorGUILayout.ObjectField("First card of this event", script._firstCardOfEvent, typeof(CardScriptableObject), true) as CardScriptableObject; script._swipeDirectionEnd = (EnumDirectionSwipeCard._swipeDirection)EditorGUILayout.EnumPopup("Success to Unlock LEFT", script._swipeDirectionEnd); EditorGUILayout.Space(20); } } else { EditorGUILayout.Space(20); script._enumSuccessDeath = (EnumSuccess._enumSuccess)EditorGUILayout.EnumPopup("Success to Unlock when you die", script._enumSuccessDeath); } EditorGUILayout.Space(10); GUI.backgroundColor = script._colorInspector; script._hasSpecialVFX = EditorGUILayout.Toggle("This Card has a special VFX", script._hasSpecialVFX); GUI.backgroundColor = Color.white; if (script._hasSpecialVFX) { script._specialVFX = EditorGUILayout.ObjectField("Special VFX GameObject", script._specialVFX, typeof(GameObject), true) as GameObject; EditorGUILayout.Space(20); } } } else { script.colorTextUp = EditorGUILayout.ColorField("Color Text", script.colorTextUp); GUI.backgroundColor = script._colorInspector; script._canSlideUp = EditorGUILayout.Toggle("Can Slide Up", script._canSlideUp); GUI.backgroundColor = Color.white; script._isNextCardLinkedIn = EditorGUILayout.ObjectField("Previous Card By Sliding", script._isNextCardLinkedIn, typeof(CardScriptableObject), true) as CardScriptableObject; script._isPreviousCardLinkedIn = EditorGUILayout.ObjectField("Next Card By Sliding", script._isPreviousCardLinkedIn, typeof(CardScriptableObject), true) as CardScriptableObject; script._isSwipingLeftDescription = EditorGUILayout.TextField("Description when player slide LEFT", script._isSwipingLeftDescription); script._isSwipingRightDescription = EditorGUILayout.TextField("Description when player slide RIGHT", script._isSwipingRightDescription); script.url = EditorGUILayout.TextField("URL LinkedIn", script.url); script._isSwipingUpDescription = EditorGUILayout.TextField("Description when player slide UP", script._isSwipingUpDescription); } if (GUILayout.Button("Update Valeurs")) { #if UNITY_EDITOR EditorUtility.SetDirty(script); #endif } }
public void LoadValueFromScriptableObject() { fire.SetActive(false); _unlockSlideUpInt = 0; _imageCard.sprite = _firstCardScriptable._image; _hasVfx = _firstCardScriptable._hasSpecialVFX; if (_hasVfx) { _vfx = _firstCardScriptable._specialVFX; } else { _vfx = null; } //SAVE //succes if (succesManager.allTheSucces[11].locked) { succesManager.timer = 0; } if (succesManager.allTheSucces[12].locked) { succesManager.swiped++; } if (_firstCardScriptable._canSlideLeft) { _descriptionLeftSwipe.text = _firstCardScriptable._isSwipingLeftDescription; } if (_firstCardScriptable._canSlideLeft) { _descriptionRightSwipe.text = _firstCardScriptable._isSwipingRightDescription; } if (_firstCardScriptable._canSlideUp) { _descriptionUpSwipe.text = _firstCardScriptable._isSwipingUpDescription; } _isAContrat = _firstCardScriptable._isContratCard; if (!_isAContrat) { _titleCard.text = _firstCardScriptable._title; _descriptionCard.text = _firstCardScriptable._description; if (_firstCardScriptable.isLinkedIn) { _descriptionUpSwipe.color = _firstCardScriptable.colorTextUp; _descriptionRightSwipe.color = _firstCardScriptable.colorTextUp; _descriptionLeftSwipe.color = _firstCardScriptable.colorTextUp; _descriptionUpSwipe.text = _firstCardScriptable._isSwipingUpDescription; _descriptionCard.fontSize = 180; _descriptionCard.enableAutoSizing = true; _descriptionCard.fontSizeMin = 140; _descriptionCard.fontSizeMax = 230; _descriptionCard.alignment = TMPro.TextAlignmentOptions.Center; } if (FindObjectOfType <TextControl>()) { FindObjectOfType <TextControl>().ChangeFont(_firstCardScriptable); } FindObjectOfType <SaveAndLoad>().firstCard = _firstCardScriptable.name; if (!FindObjectOfType <GameManager>()._savingDrawCardCard.Contains(_firstCardScriptable.name)) { FindObjectOfType <GameManager>()._savingDrawCardCard.Add(_firstCardScriptable.name); FindObjectOfType <SaveAndLoad>().SavePlayer(); } if (!FindObjectOfType <GameManager>()._apparitionOrder.Contains(_firstCardScriptable.name)) { FindObjectOfType <GameManager>()._apparitionOrder.Add(_firstCardScriptable.name); } _isADeadCard = _firstCardScriptable._isDeadCard; _enumPlace = _firstCardScriptable._enumPlaceString; if (!_isADeadCard) { _nextCardLeft = _firstCardScriptable._isNextCardLeft; _nextCardRight = _firstCardScriptable._isNextCardRight; _nextCardUp = _firstCardScriptable._isNextCardUp; _isUnlockingSuccessRight = _firstCardScriptable._isSuccess; if (_isUnlockingSuccessRight) { _enumSuccess = _firstCardScriptable._enumSuccessString; } _unlockSlideUp = _firstCardScriptable._canSlideUp; if (_unlockSlideUp) { _nextCardUp = _firstCardScriptable._isNextCardUp; _descriptionUpSwipe.text = _firstCardScriptable._isSwipingUpDescription; _enumConditionListObject = _firstCardScriptable._enumObjectConditionList; VerifyIfCanSlideUp(); } } else { audioManager.Play("SFX_DeathSound"); Vibration.Vibrate(300); _descriptionUpSwipe.text = _firstCardScriptable._isSwipingUpDescription; if (succesManager.allTheSucces[12].locked && succesManager.swiped <= 5) { succesManager.UnlockSuccess(succesManager.allTheSucces[12].enumSucces); } if (succesManager.allTheSucces[0].locked) { succesManager.UnlockSuccess(succesManager.allTheSucces[0].enumSucces); } } } }