public void insertTemp(bool visible) { if (temp != null) { temp.setVisible(visible); insert(temp); temp = null; } }
public void add(CardS card) { if (card == null) { return; } list.Add(card); card.player = null; card.position = 0; card.scale = 0f; card.default_x = 0f; card.y = 0f; card.default_y = 0f; card.SetLayer(0f); card.setVisible(false); card.x = transform.position.x; card.getCV().flush(); }