protected override void initialize() { manager = new MatchManager(playerDeck.text, enemyDeck.text); playerHealth.Initialize(Player); enemyHealth.Initialize(Enemy); playerKeyboard.Initialize(Player); enemyKeyboard.Initialize(Enemy); playerDrawer.Initialize(Player.Deck); enemyDrawer.Initialize(Enemy.Deck); playerTyper.Initialize(Player); enemyTyper.Initialize(Enemy); playerTypeBar.Initialize(Player); enemyTypeBar.Initialize(Enemy); playerCards.Initialize(Player); enemyCards.Initialize(Enemy); }
void Awake() { CardQueue cardQueue = new CardQueue(); cardQueue.Initialize(deck, card); }