public void DamageHero(CardInfoScript card, bool isEnemyAttacked)
    {
        if (isEnemyAttacked)
        {
            EnemyHP = Mathf.Clamp(EnemyHP - card.SelfCard.Attack, 0, int.MaxValue);
        }
        else
        {
            PlayerHP = Mathf.Clamp(PlayerHP - card.SelfCard.Attack, 0, int.MaxValue);
        }

        ShowHP();
        card.DeHighlightCard();
        CheckForResult();
    }
Exemple #2
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    public void OnDrop(PointerEventData eventData)
    {
        if (!GetComponent <CardMovementScript>().GameManager.IsPlayerTurn)
        {
            return;
        }

        CardInfoScript card = eventData.pointerDrag.GetComponent <CardInfoScript>(); // атакующая карта

        if (card && card.SelfCard.CanAttack &&
            transform.parent == GetComponent <CardMovementScript>().GameManager.EnemyField)
        {
            card.SelfCard.ChangeAttackState(false);

            if (card.IsPlayer)
            {
                card.DeHighlightCard();
            }

            GetComponent <CardMovementScript>().GameManager.CardsFight(card, GetComponent <CardInfoScript>());
        }
    }