public ChangeZoneEventArg(CardInstance _source, CardGroupEnum _origine, CardGroupEnum _destination) { Type = MagicEventType.ChangeZone; Source = _source; Origine = _origine; Destination = _destination; }
public ChangeZoneEffect(CardGroupEnum _destination, CardGroupEnum _origin, bool _tapped = false) { TypeOfEffect = EffectType.ChangeZone; Destination = _destination; Origin = _origin; Tapped = _tapped; }
public override void Resolve() { CardSource.BindedAction = null; if (IsCountered) { CardSource.PutIntoGraveyard(); return; } foreach (AbilityActivation aa in spellAbilities.Where(sa => sa.IsComplete)) { aa.Resolve(); } //sumoning sickness if (CardSource.HasType(CardTypes.Creature) && !CardSource.HasAbility(AbilityEnum.Haste)) { CardSource.HasSummoningSickness = true; } CardGroupEnum dest = CardGroupEnum.InPlay; if (CardSource.HasType(CardTypes.Instant) || CardSource.HasType(CardTypes.Sorcery)) { dest = CardGroupEnum.Graveyard; } CardSource.ChangeZone(dest); MagicEngine.CurrentEngine.RaiseMagicEvent(new SpellEventArg(this)); //MagicEngine.CurrentEngine.UpdateOverlays (); }
public CardGroup GetGroup(CardGroupEnum zone) { return(allGroups.Where(g => g.GroupName == zone).FirstOrDefault()); }
public CardGroup(CardGroupEnum groupName) : base() { GroupName = groupName; }