public void DoDrop(CardGameObject cardGO) { cardGO.transform.position = this.transform.position + (Vector3.back * 10); cardGO.transform.SetParent(this.transform); if (cardGO.transform.childCount == 0 && cardGO.GetComponent <IDroppable>() == null) { cardGO.AddDropReceiver(); } }
public void DoDrop(CardGameObject cardGO) { cardGO.transform.position = this.transform.position - new Vector3(0, Solitaire.GameManager.YOffset, Solitaire.GameManager.ZOffset); cardGO.transform.SetParent(this.transform); if (cardGO.transform.childCount == 0 && cardGO.GetComponent <IDroppable>() == null) { cardGO.AddDropReceiver(); } }