public override void SetCardDatas() { while (MahjongCount - 1 != CardDatas.Count) { CardDatas.Add(Card); } }
public override void SetAllCardDatas() { AllCardDatas = new List <int>(CardDatas); while (MahjongCount != CardDatas.Count) { CardDatas.Add(Card); } }
public override void SetCardDatas() { CardDatas.Clear(); CardDatas.Add(Card); }