public void SendTurnRiverOrFlop(List<Player> recipients, CardCollection cards) { AddToOutgoingMessageQueue(GameMessageType.Client_ReceiveTurnRiverOrFlop, cards.ToArray(), recipients); }
public void SendTurnRiverOrFlop(List<Player> recipients, CardCollection cards) { AddToOutgoingMessageQueue(GameMessageType.Client_ReceiveTurnRiverOrFlop, cards.ToArray(), recipients); }