public void FieldEffectSwitch() { switch (fieldEffectNum) { case 1: Debug.Log("引く枚数が+1"); break; case 2: break; case 3: if (fieldEffect == true) { if (drowYama1 == true && deck.cards1.Count != 0) { cardAnime.FieldSkillCutIn(); } if (drowYama1 == false && deck.cards2.Count != 0) { cardAnime.FieldSkillCutIn(); } fieldEffect = false; } TextChange(); break; default: Debug.LogError("フィールド効果の値がおかしいよ"); break; } }