private void CalculateAndRecacheTransferables()
        {
            this.transferables = new List <TransferableOneWay>();
            this.AddPawnsToTransferables();
            this.AddItemsToTransferables();
            this.AddContentsToTransferables();
            IEnumerable <TransferableOneWay> enumerable = null;
            string text             = null;
            string destinationLabel = null;
            string text2            = "FormCaravanColonyThingCountTip".Translate();
            bool   flag             = true;
            IgnorePawnsInventoryMode ignorePawnInventoryMass = IgnorePawnsInventoryMode.IgnoreIfAssignedToUnload;
            bool         flag2 = true;
            Func <float> availableMassGetter = () => this.MassCapacity - this.MassUsage;
            int          tile = this.map.Tile;

            this.pawnsTransfer = new TransferableOneWayWidget(enumerable, text, destinationLabel, text2, flag, ignorePawnInventoryMass, flag2, availableMassGetter, 0f, false, tile, true, true, true, false, true, false, false);
            CaravanUIUtility.AddPawnsSections(this.pawnsTransfer, this.transferables);
            enumerable = from x in this.transferables
                         where x.ThingDef.category != ThingCategory.Pawn
                         select x;

            text2                   = null;
            destinationLabel        = null;
            text                    = "FormCaravanColonyThingCountTip".Translate();
            flag2                   = true;
            ignorePawnInventoryMass = IgnorePawnsInventoryMode.IgnoreIfAssignedToUnload;
            flag                    = true;
            availableMassGetter     = (() => this.MassCapacity - this.MassUsage);
            tile                    = this.map.Tile;
            this.itemsTransfer      = new TransferableOneWayWidget(enumerable, text2, destinationLabel, text, flag2, ignorePawnInventoryMass, flag, availableMassGetter, 0f, false, tile, true, false, false, true, false, true, false);
            this.CountToTransferChanged();
        }
Exemple #2
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        public override void DoWindowContents(Rect inRect)
        {
            Rect rect = new Rect(0f, 0f, inRect.width, 35f);

            Text.Font   = GameFont.Medium;
            Text.Anchor = TextAnchor.MiddleCenter;
            Widgets.Label(rect, "DockCaravan".Translate());
            Text.Font   = GameFont.Small;
            Text.Anchor = TextAnchor.UpperLeft;
            CaravanUIUtility.DrawCaravanInfo(new CaravanUIUtility.CaravanInfo(this.SourceMassUsage, this.SourceMassCapacity, this.cachedSourceMassCapacityExplanation, this.SourceTilesPerDay,
                                                                              this.cachedSourceTilesPerDayExplanation, this.SourceDaysWorthOfFood, this.SourceForagedFoodPerDay, this.cachedSourceForagedFoodPerDayExplanation, this.SourceVisibility,
                                                                              this.cachedSourceVisibilityExplanation, -1f, -1f, null), null, this.caravan.Tile, (!this.caravan.pather.Moving) ? null : new int?(this.TicksToArrive), -9999f,
                                             new Rect(12f, 35f, inRect.width - 24f, 40f), true, null, false);
            inRect.yMin += 119f;
            Widgets.DrawMenuSection(inRect);
            TabDrawer.DrawTabs(inRect, new List <TabRecord>()
            {
                new TabRecord("ItemsTab".Translate(), null, true)
            }, 200f);
            inRect = inRect.ContractedBy(17f);
            GUI.BeginGroup(inRect);
            Rect rect2 = inRect.AtZero();

            this.DoBottomButtons(rect2);
            Rect inRect2 = rect2;

            inRect2.yMax -= 59f;
            this.itemsTransfer.OnGUI(inRect2, out bool flag);
            if (flag)
            {
                this.CountToTransferChanged();
            }
            GUI.EndGroup();
        }
        public void OpenWindow(bool sound = true)
        {
            var dialog = PrepareDummyDialog();

            if (!sound)
            {
                dialog.soundAppear = null;
            }

            CaravanUIUtility.CreateCaravanTransferableWidgets(
                transferables,
                out dialog.pawnsTransfer,
                out dialog.itemsTransfer,
                out dialog.travelSuppliesTransfer,
                "FormCaravanColonyThingCountTip".Translate(),
                dialog.IgnoreInventoryMode,
                () => dialog.MassCapacity - dialog.MassUsage,
                dialog.AutoStripSpawnedCorpses,
                dialog.CurrentTile,
                mapAboutToBeRemoved
                );

            dialog.CountToTransferChanged();

            Find.WindowStack.Add(dialog);
        }
        /// <summary>
        /// Opens the dialog for a currently ongoing session. This should only be called
        /// when the dialog has been closed but the session still running.
        /// I.E. one player has closed the window without accepting/cancelling the session.
        /// </summary>
        public void OpenWindow(bool sound = true)
        {
            dialog = PrepareDialogProxy();
            if (!sound)
            {
                dialog.soundAppear = null;
            }

            CaravanUIUtility.CreateCaravanTransferableWidgets(
                transferables,
                out dialog.pawnsTransfer,
                out dialog.itemsTransfer,
                out dialog.foodAndMedicineTransfer,
                "SplitCaravanThingCountTip".Translate(),
                IgnorePawnsInventoryMode.Ignore,
                () => dialog.DestMassCapacity - dialog.DestMassUsage,
                false,
                Caravan.Tile,
                false
                );

            dialog.CountToTransferChanged();

            Find.WindowStack.Add(dialog);
        }
Exemple #5
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        private void CalculateAndRecacheTransferables()
        {
            this.transferables = new List <TransferableOneWay>();
            this.AddItemsToTransferables();
            IEnumerable <TransferableOneWay> enumerable = null;
            string text  = null;
            string text2 = null;
            string text3 = "FormCaravanColonyThingCountTip".Translate();
            bool   flag  = true;
            IgnorePawnsInventoryMode ignorePawnsInventoryMode = (IgnorePawnsInventoryMode)1;
            bool         flag2 = true;
            Func <float> func  = () => this.MassCapacity - this.MassUsage;
            int          tile  = this.map.Tile;

            this.pawnsTransfer = new TransferableOneWayWidget(enumerable, text, text2, text3, flag, ignorePawnsInventoryMode, flag2, func, 0f, false, tile, true, true, true, false, true, false, false);
            CaravanUIUtility.AddPawnsSections(this.pawnsTransfer, this.transferables);
            enumerable = from x in this.transferables
                         where x.ThingDef.category != ThingCategory.Pawn
                         select x;

            text3 = null;
            text2 = null;
            text  = "FormCaravanColonyThingCountTip".Translate();
            flag2 = true;
            ignorePawnsInventoryMode = (IgnorePawnsInventoryMode)1;
            flag = true;
            func = (() => this.MassCapacity - this.MassUsage);
            tile = this.map.Tile;
            this.itemsTransfer = new TransferableOneWayWidget(enumerable, text3, text2, text, flag2, ignorePawnsInventoryMode, flag, func, 0f, false, tile, true, false, false, true, false, true, false);
            this.CountToTransferChanged();
        }
Exemple #6
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        public override void DoWindowContents(Rect inRect)
        {
            Rect rect = new Rect(0f, 0f, inRect.width, 40f);

            Text.Font   = GameFont.Medium;
            Text.Anchor = TextAnchor.MiddleCenter;
            Widgets.Label(rect, "LoadTransporters".Translate(new object[]
            {
                this.TransportersLabelFull
            }));
            Text.Font   = GameFont.Small;
            Text.Anchor = TextAnchor.UpperLeft;
            Dialog_LoadShipCargo.tabsList.Clear();
            Dialog_LoadShipCargo.tabsList.Add(new TabRecord("PawnsTab".Translate(), delegate
            {
                this.tab = Dialog_LoadShipCargo.Tab.Pawns;
            }, this.tab == Dialog_LoadShipCargo.Tab.Pawns));
            Dialog_LoadShipCargo.tabsList.Add(new TabRecord("ItemsTab".Translate(), delegate
            {
                this.tab = Dialog_LoadShipCargo.Tab.Items;
            }, this.tab == Dialog_LoadShipCargo.Tab.Items));
            inRect.yMin += 72f;
            Widgets.DrawMenuSection(inRect);
            TabDrawer.DrawTabs(inRect, Dialog_LoadShipCargo.tabsList);
            inRect = inRect.ContractedBy(17f);
            GUI.BeginGroup(inRect);
            Rect rect2 = inRect.AtZero();
            Rect rect3 = rect2;

            rect3.xMin += rect2.width - this.pawnsTransfer.TotalNumbersColumnsWidths;
            rect3.y    += 32f;
            TransferableUIUtility.DrawMassInfo(rect3, this.MassUsage, this.MassCapacity, "TransportersMassUsageTooltip".Translate(), this.lastMassFlashTime, true);
            CaravanUIUtility.DrawDaysWorthOfFoodInfo(new Rect(rect3.x, rect3.y + 22f, rect3.width, rect3.height), this.DaysWorthOfFood.First, this.DaysWorthOfFood.Second, this.EnvironmentAllowsEatingVirtualPlantsNow, true, 3.40282347E+38f);
            this.DrawPassengerCapacity(rect3);

            this.DoBottomButtons(rect2);
            Rect inRect2 = rect2;

            inRect2.yMax += 59f;
            bool flag = false;

            Dialog_LoadShipCargo.Tab tab = this.tab;
            if (tab != Dialog_LoadShipCargo.Tab.Pawns)
            {
                if (tab == Dialog_LoadShipCargo.Tab.Items)
                {
                    this.itemsTransfer.OnGUI(inRect2, out flag);
                }
            }
            else
            {
                this.pawnsTransfer.OnGUI(inRect2, out flag);
            }
            if (flag)
            {
                this.CountToTransferChanged();
            }
            GUI.EndGroup();
        }
        /// <summary>
        /// Override of Dialog_SplitCaravan.DoWindowContents that calls into this dialog's DoBottomButtons.
        /// This was needed because Dialog_SplitCaravan.DoBottomButtons isn't virtual, but needed to be overridden.
        /// </summary>
        public override void DoWindowContents(Rect inRect)
        {
            if (session == null)
            {
                Close();
            }
            else if (session.uiDirty)
            {
                CountToTransferChanged();

                session.uiDirty = false;
            }

            Rect rect = new Rect(0f, 0f, inRect.width, 35f);

            Text.Font   = GameFont.Medium;
            Text.Anchor = TextAnchor.MiddleCenter;
            Widgets.Label(rect, "SplitCaravan".Translate());
            Text.Font   = GameFont.Small;
            Text.Anchor = TextAnchor.UpperLeft;
            CaravanUIUtility.DrawCaravanInfo(new CaravanUIUtility.CaravanInfo(SourceMassUsage, SourceMassCapacity, cachedSourceMassCapacityExplanation, SourceTilesPerDay, cachedSourceTilesPerDayExplanation, SourceDaysWorthOfFood, SourceForagedFoodPerDay, cachedSourceForagedFoodPerDayExplanation, SourceVisibility, cachedSourceVisibilityExplanation, -1f, -1f, null), new CaravanUIUtility.CaravanInfo(DestMassUsage, DestMassCapacity, cachedDestMassCapacityExplanation, DestTilesPerDay, cachedDestTilesPerDayExplanation, DestDaysWorthOfFood, DestForagedFoodPerDay, cachedDestForagedFoodPerDayExplanation, DestVisibility, cachedDestVisibilityExplanation, -1f, -1f, null), caravan.Tile, (!caravan.pather.Moving) ? null : new int?(TicksToArrive), -9999f, new Rect(12f, 35f, inRect.width - 24f, 40f), true, null, false);
            tabsList.Clear();
            tabsList.Add(new TabRecord("PawnsTab".Translate(), delegate
            {
                tab = Tab.Pawns;
            }, tab == Tab.Pawns));
            tabsList.Add(new TabRecord("ItemsTab".Translate(), delegate
            {
                tab = Tab.Items;
            }, tab == Tab.Items));
            inRect.yMin += 119f;
            Widgets.DrawMenuSection(inRect);
            TabDrawer.DrawTabs(inRect, tabsList, 200f);
            inRect = inRect.ContractedBy(17f);
            GUI.BeginGroup(inRect);
            Rect rect2 = inRect.AtZero();

            DoBottomButtons(rect2);
            Rect inRect2 = rect2;

            inRect2.yMax -= 59f;
            bool flag = false;

            switch (tab)
            {
            case Tab.Pawns:
                pawnsTransfer.OnGUI(inRect2, out flag);
                break;

            case Tab.Items:
                itemsTransfer.OnGUI(inRect2, out flag);
                break;
            }
            if (flag)
            {
                CountToTransferChanged();
            }
            GUI.EndGroup();
        }
Exemple #8
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        public override void DoWindowContents(Rect inRect)
        {
            Rect rect = new Rect(0f, 0f, inRect.width, 35f);

            Text.Font   = GameFont.Medium;
            Text.Anchor = TextAnchor.MiddleCenter;
            Widgets.Label(rect, "LoadTransporters".Translate(new object[]
            {
                this.TransportersLabel
            }));
            Text.Font   = GameFont.Small;
            Text.Anchor = TextAnchor.UpperLeft;
            CaravanUIUtility.DrawCaravanInfo(new CaravanUIUtility.CaravanInfo(this.MassUsage, this.MassCapacity, string.Empty, this.TilesPerDay, this.cachedTilesPerDayExplanation, this.DaysWorthOfFood, this.ForagedFoodPerDay, this.cachedForagedFoodPerDayExplanation, this.Visibility, this.cachedVisibilityExplanation, -1, -1, this.cachedCaravanMassCapacityExplanation), null, this.map.Tile, null, this.lastMassFlashTime, new Rect(12f, 35f, inRect.width - 24f, 40f), false, null, false);
            Dialog_LoadShip.tabsList.Clear();
            Dialog_LoadShip.tabsList.Add(new TabRecord("PawnsTab".Translate(), delegate
            {
                this.tab = Dialog_LoadShip.Tab.Pawns;
            }, this.tab == Dialog_LoadShip.Tab.Pawns));
            Dialog_LoadShip.tabsList.Add(new TabRecord("ItemsTab".Translate(), delegate
            {
                this.tab = Dialog_LoadShip.Tab.Items;
            }, this.tab == Dialog_LoadShip.Tab.Items));
            inRect.yMin += 119f;
            Widgets.DrawMenuSection(inRect);
            TabDrawer.DrawTabs(inRect, Dialog_LoadShip.tabsList, 200f);
            inRect = inRect.ContractedBy(17f);
            GUI.BeginGroup(inRect);
            Rect rect2 = inRect.AtZero();

            this.DoBottomButtons(rect2);
            Rect inRect2 = rect2;

            inRect2.yMax -= 59f;
            bool flag = false;

            Dialog_LoadShip.Tab tab = this.tab;
            if (tab != Dialog_LoadShip.Tab.Pawns)
            {
                if (tab == Dialog_LoadShip.Tab.Items)
                {
                    this.itemsTransfer.OnGUI(inRect2, out flag);
                }
            }
            else
            {
                this.pawnsTransfer.OnGUI(inRect2, out flag);
            }
            if (flag)
            {
                this.CountToTransferChanged();
            }
            GUI.EndGroup();
        }
Exemple #9
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 private void CalculateAndRecacheTransferables()
 {
     this.transferables = new List <TransferableOneWay>();
     this.AddPawnsToTransferables();
     this.AddItemsToTransferables();
     this.pawnsTransfer = new TransferableOneWayWidget(null, Faction.OfPlayer.Name, this.TransportersLabelShort, "FormCaravanColonyThingCountTip".Translate(), true, false, true, () => this.MassCapacity - this.MassUsage, 24f, false, true);
     CaravanUIUtility.AddPawnsSections(this.pawnsTransfer, this.transferables);
     this.itemsTransfer = new TransferableOneWayWidget(from x in this.transferables
                                                       where x.ThingDef.category != ThingCategory.Pawn
                                                       select x, Faction.OfPlayer.Name, this.TransportersLabelShort, "FormCaravanColonyThingCountTip".Translate(), true, false, true, () => this.MassCapacity - this.MassUsage, 24f, false, true);
     this.CountToTransferChanged();
 }
 private void CalculateAndRecacheTransferables()
 {
     transferables = new List <TransferableOneWay>();
     AddPawnsToTransferables();
     AddItemsToTransferables();
     pawnsTransfer = new TransferableOneWayWidget(null, Faction.OfPlayer.Name, TransportersLabelCap,
                                                  "FormCaravanColonyThingCountTip".Translate(), true, IgnorePawnsInventoryMode.IgnoreIfAssignedToUnload,
                                                  true, () => MassCapacity - MassUsage, 24f, false, map.Tile, true);
     CaravanUIUtility.AddPawnsSections(pawnsTransfer, transferables);
     itemsTransfer = new TransferableOneWayWidget(from x in transferables
                                                  where x.ThingDef.category != ThingCategory.Pawn
                                                  select x, Faction.OfPlayer.Name, TransportersLabelCap,
                                                  "FormCaravanColonyThingCountTip".Translate(), true, IgnorePawnsInventoryMode.IgnoreIfAssignedToUnload,
                                                  true, () => MassCapacity - MassUsage, 24f, false, map.Tile, true);
     CountToTransferChanged();
 }
Exemple #11
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        public void OpenWindow(bool sound = true)
        {
            Find.Selector.ClearSelection();

            var dialog = PrepareDummyDialog();

            if (!sound)
            {
                dialog.soundAppear = null;
            }
            dialog.doCloseX = true;

            CaravanUIUtility.CreateCaravanTransferableWidgets_NewTmp(transferables, out dialog.pawnsTransfer, out dialog.itemsTransfer, out dialog.foodAndMedicineTransfer, "FormCaravanColonyThingCountTip".Translate(), dialog.IgnoreInventoryMode, () => dialog.MassCapacity - dialog.MassUsage, dialog.AutoStripSpawnedCorpses, dialog.CurrentTile, mapAboutToBeRemoved);
            dialog.CountToTransferChanged();

            Find.WindowStack.Add(dialog);
        }
        public override void DoWindowContents(Rect inRect)
        {
            Rect rect = new Rect(0f, 0f, inRect.width, 35f);

            Text.Font   = GameFont.Medium;
            Text.Anchor = TextAnchor.MiddleCenter;
            Widgets.Label(rect, "LoadTransporters".Translate(new object[]
            {
                this.TransportersLabel
            }));
            Text.Font   = GameFont.Small;
            Text.Anchor = TextAnchor.UpperLeft;
            CaravanUIUtility.DrawCaravanInfo(
                new CaravanUIUtility.CaravanInfo(this.MassUsage, this.MassCapacity, "", this.TilesPerDay,
                                                 this.cachedTilesPerDayExplanation, this.DaysWorthOfFood, this.ForagedFoodPerDay,
                                                 this.cachedForagedFoodPerDayExplanation, this.Visibility, this.cachedVisibilityExplanation), null,
                this.map.Tile, null, this.lastMassFlashTime, new Rect(12f, 35f, inRect.width - 24f, 40f), false, null,
                false);
            Dialog_LoadTransportersPawn.tabsList.Clear();
            Dialog_LoadTransportersPawn.tabsList.Add(new TabRecord("PawnsTab".Translate(),
                                                                   delegate { this.tab = Dialog_LoadTransportersPawn.Tab.Pawns; },
                                                                   this.tab == Dialog_LoadTransportersPawn.Tab.Pawns));
            Dialog_LoadTransportersPawn.tabsList.Add(new TabRecord("ItemsTab".Translate(),
                                                                   delegate { this.tab = Dialog_LoadTransportersPawn.Tab.Items; },
                                                                   this.tab == Dialog_LoadTransportersPawn.Tab.Items));
            inRect.yMin += 119f;
            Widgets.DrawMenuSection(inRect);
            TabDrawer.DrawTabs(inRect, Dialog_LoadTransportersPawn.tabsList, 200f);
            inRect = inRect.ContractedBy(17f);
            GUI.BeginGroup(inRect);
            Rect rect2 = inRect.AtZero();

            this.DoBottomButtons(rect2);
            Rect inRect2 = rect2;

            inRect2.yMax -= 59f;
            bool flag = false;

            Dialog_LoadTransportersPawn.Tab tab = this.tab;
            if (tab != Dialog_LoadTransportersPawn.Tab.Pawns)
            {
                if (tab == Dialog_LoadTransportersPawn.Tab.Items)
                {
                    this.itemsTransfer.OnGUI(inRect2, out flag);
                }
            }
            else
            {
                this.pawnsTransfer.OnGUI(inRect2, out flag);
            }
            if (flag)
            {
                this.CountToTransferChanged();
            }
            GUI.EndGroup();
//            Rect rect = new Rect(0f, 0f, inRect.width, 40f);
//            Text.Font = GameFont.Medium;
//            Text.Anchor = TextAnchor.MiddleCenter;
//            Widgets.Label(rect, "LoadTransporters".Translate(new object[]
//            {
//                this.TransportersLabel
//            }));
//            Text.Font = GameFont.Small;
//            Text.Anchor = TextAnchor.UpperLeft;
//            Dialog_LoadTransportersPawn.tabsList.Clear();
//            Dialog_LoadTransportersPawn.tabsList.Add(new TabRecord("PawnsTab".Translate(), delegate
//            {
//                this.tab = Dialog_LoadTransportersPawn.Tab.Pawns;
//            }, this.tab == Dialog_LoadTransportersPawn.Tab.Pawns));
//            //Dialog_LoadTransportersPawn.tabsList.Add(new TabRecord("ItemsTab".Translate(), delegate
//            //{
//            //    this.tab = Dialog_LoadTransportersPawn.Tab.Items;
//            //}, this.tab == Dialog_LoadTransportersPawn.Tab.Items));
//            inRect.yMin += 72f;
//            Widgets.DrawMenuSection(inRect);
//            TabDrawer.DrawTabs(inRect, Dialog_LoadTransportersPawn.tabsList);
//            inRect = inRect.ContractedBy(17f);
//            GUI.BeginGroup(inRect);
//            Rect rect2 = inRect.AtZero();
//            Rect rect3 = rect2;
//            rect3.xMin += rect2.width - this.pawnsTransfer.TotalNumbersColumnsWidths;
//            rect3.y += 32f;
//            TransferableUIUtility.DrawMassInfo(rect3, this.MassUsage, this.MassCapacity, "TransportersMassUsageTooltip".Translate(), this.lastMassFlashTime, true);
//            //CaravanUIUtility.DrawDaysWorthOfFoodInfo(new Rect(rect3.x, rect3.y + 22f, rect3.width, rect3.height), this.DaysWorthOfFood, true);
//            this.DoBottomButtons(rect2);
//            Rect inRect2 = rect2;
//            inRect2.yMax -= 59f;
//            bool flag = false;
//            Dialog_LoadTransportersPawn.Tab tab = this.tab;
//            if (tab != Dialog_LoadTransportersPawn.Tab.Pawns)
//            {
//                if (tab == Dialog_LoadTransportersPawn.Tab.Items)
//                {
//                    this.itemsTransfer.OnGUI(inRect2, out flag);
//                }
//            }
//            else
//            {
//                this.pawnsTransfer.OnGUI(inRect2, out flag);
//            }
//            if (flag)
//            {
//                this.CountToTransferChanged();
//            }
//            GUI.EndGroup();
        }