void EnableComponents() { player_camera = Spawned.transform.GetComponentInChildren <Camera>(); player_controller = Spawned.GetComponent <Car_controller>(); player_controller.enabled = true; player_camera.enabled = true; }
public void Awake() { car_Controller = this.gameObject.transform.GetComponent <Car_controller>(); race_Manager = GameObject.FindGameObjectWithTag("LogicHandler").GetComponent <Race_manager>(); }