Exemple #1
0
    private void Accelerate()
    {
        float speedPerFrame = 0;

        speedPerFrame += _Car.GetCarManager.GetAcceleration * _Car.GetCarManager.GetInputs._AccelAxis;
        speedPerFrame -= _Car.GetCarManager.GetAcceleration * _Car.GetCarManager.GetInputs._BrakeAxis;
        _Car.SetSpeedPerFrame(speedPerFrame);
    }