Exemple #1
0
        public void TestFetch()
        {
            // Arrange
            string description = "capture description";

            this.requestMock.Expect(x => x.CreateRequest(this.baseUrl.ToString().TrimEnd('/') + this.orderUrl + this.path + "/1002")).Return(this.httpWebRequest);

            string json = "{\r\n  \"capture_id\": \"" + this.captureId + "\",\r\n  \"description\": \"" + description + "\",\r\n  }";
            WebHeaderCollection headers = new WebHeaderCollection();

            headers[HttpResponseHeader.ContentType] = "application/json";

            HttpStatusCode status   = HttpStatusCode.OK;
            IResponse      response = new Response(status, headers, json);

            this.requestMock.Expect(x => x.Send(this.httpWebRequest, string.Empty)).Return(response);

            // Act
            CaptureData captureData = this.capture.Fetch();

            // Assert
            this.requestMock.VerifyAllExpectations();
            Assert.AreEqual(this.captureId, captureData.CaptureId);
            Assert.AreEqual(description, captureData.Description);
            Assert.AreEqual(0, this.httpWebRequest.ContentLength);
            TestsHelper.AssertRequest(this.merchantId, this.secret, this.httpWebRequest, HttpMethod.Get);
        }
Exemple #2
0
        private PostProcessPaymentResult NewRegisterKlarnaOrder(PostProcessPaymentEvaluationContext context)
        {
            var retVal = new PostProcessPaymentResult();

            var connector = ConnectorFactory.Create(
                AppKey,
                AppSecret,
                Client.TestBaseUrl);

            Client    client    = new Client(connector);
            var       order     = client.NewOrder(context.OuterId);
            OrderData orderData = order.Fetch();

            if (orderData.Status != "CAPTURED")
            {
                var capture = client.NewCapture(order.Location);

                CaptureData captureData = new CaptureData()
                {
                    CapturedAmount = orderData.OrderAmount,
                    Description    = "All order items is shipped",
                    OrderLines     = orderData.OrderLines
                };

                capture.Create(captureData);
                orderData = order.Fetch();
            }

            retVal.IsSuccess        = orderData.Status == "CAPTURED";
            retVal.NewPaymentStatus = retVal.IsSuccess ? PaymentStatus.Paid : PaymentStatus.Pending;
            retVal.OrderId          = context.Order.Id;

            return(retVal);
        }
Exemple #3
0
        public void TestCreate()
        {
            // Arrange
            this.capture = new Klarna.Rest.OrderManagement.Capture(this.connector, this.orderUrl, string.Empty);
            this.requestMock.Expect(x => x.CreateRequest(this.baseUrl.ToString().TrimEnd('/') + this.orderUrl + this.path)).Return(this.httpWebRequest);

            CaptureData captureData = new CaptureData()
            {
                Description    = "the desc...",
                CapturedAmount = 111
            };
            WebHeaderCollection headers = new WebHeaderCollection();

            headers["Location"] = this.location;

            IResponse response = new Response(HttpStatusCode.Created, headers, string.Empty);

            this.requestMock.Expect(x => x.Send(this.httpWebRequest, captureData.ConvertToJson())).Return(response);

            // Act
            this.capture.Create(captureData);

            // Assert
            this.requestMock.VerifyAllExpectations();
            Assert.AreEqual(this.location, this.capture.Location.OriginalString);
            Assert.AreEqual(captureData.ConvertToJson().Length, this.httpWebRequest.ContentLength);
            TestsHelper.AssertRequest(this.merchantId, this.secret, this.httpWebRequest, HttpMethod.Post);
        }
        override public Capture UpdateCapture(InputState input, CaptureData data)
        {
            SnapDrawPrimitivesTool tool =
                (context.ToolManager.ActiveRightTool as SnapDrawPrimitivesTool);
            capture_data cap = data.custom_data as capture_data;

            tool.UpdateDraw_Ray(input.vMouseWorldRay, cap.nStep);

            if (input.bLeftMouseReleased)
            {
                if ((cap.nStep + 1) < tool.Steps)
                {
                    cap.nStep++;
                    return(Capture.Continue);
                }
                else
                {
                    tool.EndDraw();
                    return(Capture.End);
                }
            }
            else
            {
                return(Capture.Continue);
            }
        }
Exemple #5
0
        public override Capture UpdateCapture(InputState input, CaptureData data)
        {
            if ((data.which == CaptureSide.Left && input.bLeftStickReleased) ||
                (data.which == CaptureSide.Right && input.bRightStickReleased))
            {
                int nSide = (data.which == CaptureSide.Left) ? 0 : 1;
                if (context.ToolManager.HasActiveTool(nSide))
                {
                    context.ToolManager.DeactivateTool(nSide);
                }
                else if (
                    ((data.which == CaptureSide.Left && input.RightCaptureActive == false) ||
                     (data.which == CaptureSide.Right && input.LeftCaptureActive == false)) &&
                    context.Scene.Selected.Count > 0)
                {
                    context.Scene.ClearSelection();
                }

                return(Capture.End);
            }
            else
            {
                return(Capture.Continue);
            }
        }
        public override Capture UpdateCapture(InputState input, CaptureData data)
        {
            if (input.bLeftShoulderReleased || input.bRightShoulderReleased)
            {
                cockpit.ActiveCamera.SetTargetVisible(false);

                HandInfo hi = (HandInfo)data.custom_data;
                if (hi.eMode == ActionMode.SetWorldScale)
                {
                    hi.CompleteSetWorldScale(cockpit);
                }

                return(Capture.End);
            }
            else
            {
                HandInfo hi = (HandInfo)data.custom_data;
                if (hi.eMode == ActionMode.SetWorldScale)
                {
                    return(Update_SetWorldScale(input, data));
                }
                else
                {
                    return(Update_TransformCamera(input, data));
                }
            }
        }
Exemple #7
0
        override public Capture UpdateCapture(InputState input, CaptureData data)
        {
            // [RMS] this is a hack for trigger+shoulder grab gesture...really need some way to interrupt captures!!
            if ((data.which == CaptureSide.Left && input.bLeftShoulderPressed) ||
                (data.which == CaptureSide.Right && input.bRightShoulderPressed))
            {
                return(Capture.End);
            }

            //Ray3f sideRay = (data.which == CaptureSide.Left) ? input.vLeftSpatialWorldRay : input.vRightSpatialWorldRay;
            Frame3f sideHandF = (data.which == CaptureSide.Left) ? input.LeftHandFrame : input.RightHandFrame;

            sideHandF.Origin += SceneGraphConfig.VRHandTipOffset * sideHandF.Z;

            bool bReleased = (data.which == CaptureSide.Left) ? input.bLeftTriggerReleased : input.bRightTriggerReleased;

            if (bReleased)
            {
                tool.CutMesh();
                return(Capture.End);
            }
            else
            {
                tool.UpdatePlane(sideHandF);
                return(Capture.Continue);
            }
        }
Exemple #8
0
    /// <summary>
    /// Invoked whenever a capture is attempted during the Strategy phase.
    /// Creates the Capture data and switches to the Action portion of the game.
    /// </summary>
    /// <param name="move">The move that generated this capture attempt</param>
    private void OnCaptureAttempted(Move move)
    {
        EPieceType light = EPieceType.None;
        EPieceType dark  = EPieceType.None;

        // Determine pieces with heuristic where From is always the current team's moving piece
        switch (StrategyGame.Instance.TurnState)
        {
        case ETeam.Light:
            light = GameBoard.Instance[move.From];
            dark  = GameBoard.Instance[move.To];
            break;

        case ETeam.Dark:
            dark  = GameBoard.Instance[move.From];
            light = GameBoard.Instance[move.To];
            break;
        }

        // Create final capture data for action portion
        Capture = new CaptureData(move, light, dark, (int)StrategyGame.Instance.TurnState);

        // Begin switch to Action portion
        SwitchToAction();
    }
Exemple #9
0
        override public Capture ForceEndCapture(InputState input, CaptureData data)
        {
            DrawCurveTool tool = context.ToolManager.GetActiveTool((int)data.which) as DrawCurveTool;

            tool.CancelDraw();
            return(Capture.End);
        }
Exemple #10
0
        public override Capture UpdateCapture(InputState input, CaptureData data)
        {
            GrabInfo gi = data.custom_data as GrabInfo;

            bool bFinished = false;

            if (data.which == CaptureSide.Left && (input.bLeftShoulderReleased || input.bLeftTriggerReleased))
            {
                bFinished = true;
            }
            else if (data.which == CaptureSide.Right && (input.bRightShoulderReleased || input.bRightTriggerReleased))
            {
                bFinished = true;
            }
            if (bFinished)
            {
                snaps_end_grab(gi.grabbedSO);
                gi.complete();
                Capture result = end_transform(data);
                if (OnEndGrab != null)
                {
                    OnEndGrab(this, gi.grabbedSO);
                }
                return(result);
            }

            Frame3f handF = (data.which == CaptureSide.Left) ? input.LeftHandFrame : input.RightHandFrame;

            gi.stickDelta += (data.which == CaptureSide.Left) ? input.vLeftStickDelta2D : input.vRightStickDelta2D;
            gi.update(handF, EnableSnapping ? Snaps : null);


            // drop-a-copy on X/A button release
            if ((data.which == CaptureSide.Left && input.bXButtonReleased) ||
                (data.which == CaptureSide.Right && input.bAButtonReleased))
            {
                SceneObject copy = gi.grabbedSO.Duplicate();

                // save an undo-point for the current xform, and start a new one. That way we can
                //  step between drop-a-copy stages
                push_position_change(data);
                gi.change = new TransformGizmoChange()
                {
                    parentSO          = new WeakReference(gi.grabbedSO),
                    parentBefore      = gi.grabbedSO.GetLocalFrame(CoordSpace.SceneCoords),
                    parentScaleBefore = gi.grabbedSO.GetLocalScale()
                };

                // if we do this afterwards, and don't push an interaction state, then when
                //   we undo/redo we don't end up sitting on top of a duplicate.
                cockpit.Scene.History.PushChange(
                    new AddSOChange()
                {
                    scene = cockpit.Scene, so = copy, bKeepWorldPosition = false
                });
            }


            return(Capture.Continue);
        }
        private byte[] GetImageBin(CaptureData captureData, byte[] binData)
        {
            if (binData == null)
            {
                return(null);
            }
            switch (captureData.compress)
            {
#if UNITY_EDITOR
            case TextureCompress.None:
                return(ImageConversion.EncodeArrayToPNG(binData,
                                                        UnityEngine.Experimental.Rendering.GraphicsFormat.R8G8B8A8_SRGB,
                                                        (uint)captureData.width, (uint)captureData.height));

            case TextureCompress.RGB_565:
                return(ImageConversion.EncodeArrayToPNG(binData,
                                                        UnityEngine.Experimental.Rendering.GraphicsFormat.R5G6B5_UNormPack16,
                                                        (uint)captureData.width, (uint)captureData.height));
#endif
            case TextureCompress.PNG:
            case TextureCompress.JPG_BufferRGB565:
            case TextureCompress.JPG_BufferRGBA:
                return(binData);
            }
            return(null);
        }
Exemple #12
0
            /// <summary>
            /// Run the example code.
            /// </summary>
            public static void Main()
            {
                const string MerchantId   = "0";
                const string SharedSecret = "sharedSecret";
                string       orderId      = "12345";
                string       captureId    = "34567";

                IConnector connector = ConnectorFactory.Create(MerchantId, SharedSecret, Client.EuTestBaseUrl);

                Client   client  = new Client(connector);
                IOrder   order   = client.NewOrder(orderId);
                ICapture capture = client.NewCapture(order.Location, captureId);

                try
                {
                    CaptureData captureData = capture.Fetch();
                }
                catch (ApiException ex)
                {
                    Console.WriteLine(ex.ErrorMessage.ErrorCode);
                    Console.WriteLine(ex.ErrorMessage.ErrorMessages);
                    Console.WriteLine(ex.ErrorMessage.CorrelationId);
                }
                catch (WebException ex)
                {
                    Console.WriteLine(ex.Message);
                }
            }
        override public Capture UpdateCapture(InputState input, CaptureData data)
        {
            capture_data d = data.custom_data as capture_data;

            if (d.is_right)
            {
                if (input.bRightMouseReleased)
                {
                    return(Capture.End);
                }
            }
            else
            {
                if (input.bLeftMouseReleased)
                {
                    return(Capture.End);
                }
            }

            int point = (d.is_right || d.is_secondary_left) ? 1 : 0;

            Ray3f     ray = input.vMouseWorldRay;
            AnyRayHit rayHit;

            if (context.Scene.FindSceneRayIntersection(ray, out rayHit, false))
            {
                tool.UpdateMeasurePoint(rayHit.hitPos, CoordSpace.WorldCoords, point, true);
            }

            return(Capture.Continue);
        }
        override public Capture UpdateCapture(InputState input, CaptureData data)
        {
            if (input.nTouchCount == 0)
            {
                return(Capture.End);
            }

            Ray3f     ray = input.vTouchWorldRay;
            AnyRayHit rayHit;

            if (context.Scene.FindSceneRayIntersection(ray, out rayHit, false))
            {
                tool.UpdateMeasurePoint(rayHit.hitPos, CoordSpace.WorldCoords, 0, true);
            }

            if (input.nTouchCount > 1)
            {
                ray = input.vSecondTouchWorldRay;
                if (context.Scene.FindSceneRayIntersection(ray, out rayHit, false))
                {
                    tool.UpdateMeasurePoint(rayHit.hitPos, CoordSpace.WorldCoords, 1, true);
                }
            }

            return(Capture.Continue);
        }
Exemple #15
0
        public override Capture UpdateCapture(InputState input, CaptureData data)
        {
            Vector2f      vDelta = input.StickDelta2D((int)data.which);
            internal_data d      = data.custom_data as internal_data;

            if (vDelta[0] < -0.75f)
            {
                if (d.last_sent_time == -1 || d.last_direction > 0 || FPlatform.RealTime() - d.last_sent_time > RepeatTime)
                {
                    Cycle(-1);
                    d.last_sent_time = FPlatform.RealTime();
                    d.last_direction = -1;
                }
            }
            else if (vDelta[0] > 0.75f)
            {
                if (d.last_sent_time == -1 || d.last_direction < 0 || FPlatform.RealTime() - d.last_sent_time > RepeatTime)
                {
                    Cycle(1);
                    d.last_sent_time = FPlatform.RealTime();
                    d.last_direction = 1;
                }
            }

            if (vDelta[StickAxis] == 0)
            {
                return(Capture.End);
            }

            return(Capture.Continue);
        }
        private void ExecuteFrameMetadata(int frameIdx, ProfilerSample sample)
        {
            var metadatas = sample.metaDatas.metadatas;

            if (metadatas.Count < 2)
            {
                return;
            }
            var guidBin  = metadatas[0].convertedObject as byte[];
            var tagId    = (int)metadatas[1].convertedObject;
            var valueBin = metadatas[2].convertedObject as byte[];

            if (guidBin == null || valueBin == null)
            {
                return;
            }
            System.Guid guid = new System.Guid(guidBin);

            CaptureData captureData = null;

            if (guid != MetadataGuid)
            {
                return;
            }
            if (tagId == InfoTag)
            {
                captureData = new CaptureData(frameIdx, valueBin);
                this.captureFrameData.Add(captureData.idx, captureData);
                return;
            }
            if (this.captureFrameData.TryGetValue(tagId, out captureData))
            {
                ExecuteBinData(captureData, valueBin);
            }
        }
Exemple #17
0
 // Start Transmission
 public void TransmitDataToGroundStation()
 {
     dataAmount = CaptureData.GetIndex();
     Debug.Log("Data amount: " + dataAmount);
     timeBeforeNextTransmit = timePerData * dataAmount + timeBuffer;
     StartCoroutine(DelayBeforeTransmit(timeBeforeNextTransmit));
 }
Exemple #18
0
        override public Capture UpdateCapture(InputState input, CaptureData data)
        {
            RevolveTool tool =
                (context.ToolManager.ActiveRightTool as RevolveTool);

            SceneObject startHitSO = data.custom_data as SceneObject;

            if (input.bLeftMouseReleased)
            {
                SORayHit soHit;
                if (context.Scene.FindSORayIntersection(input.vMouseWorldRay, out soHit))
                {
                    if (soHit.hitSO == startHitSO)
                    {
                        if (soHit.hitSO is PolyCurveSO)
                        {
                            tool.UpdateCurve(input.vMouseWorldRay, soHit);
                        }
                        else
                        {
                            tool.UpdateAxis(input.vMouseWorldRay, soHit);
                        }
                    }
                }
                return(Capture.End);
            }
            else
            {
                return(Capture.Continue);
            }
        }
Exemple #19
0
    /**********************************************************************************/
    // функция проверки столкновения
    // если цель здание - происходит захват
    //
    /**********************************************************************************/
    override protected void CheckBulletBurn(Collision2D coll)
    {
        if (m_state == BULLET_STATE.FLY)
        {
            string otherObjTag = coll.gameObject.tag;
            if (otherObjTag == "Player" || otherObjTag == "wall" || otherObjTag == "Building")
            {
                if (otherObjTag == "Player")
                {
                    if (coll.gameObject.GetComponent <PlayerController>().playerId == (PLAYER)m_ownerID)
                    {
                        return;
                    }
                }

                m_state = BULLET_STATE.BURN;
                // выключаем коллайдер для сработавшего сняаряда
                speed              = 0.0f;
                m_rb2d.velocity    = new Vector2(0, 0);
                m_collider.enabled = false;
                m_animator.SetBool("Burn", true);
                PlayBurstSoundEffect();

                if (otherObjTag == "Building")
                {
                    CaptureData cdata = new CaptureData();
                    cdata.OwnweID      = m_ownerID;
                    cdata.CapturePower = CapturePower;
                    coll.gameObject.SendMessage("Capture", cdata, SendMessageOptions.DontRequireReceiver);
                }
            }
        }
    }
    /**********************************************************************************/
    // функция захвата строения
    // здесь определяется сменит ли здание владельца и устанавливается тип производимых юнитов
    //
    /**********************************************************************************/
    public virtual void Capture(CaptureData cdata)
    {
        if (m_ownerId != cdata.OwnweID)
        {
            m_currentVirusStamina -= cdata.CapturePower;
            if (m_currentVirusStamina <= 0)
            {
                m_ownerId = cdata.OwnweID;
                Debug.Log("Building was captured by pl# " + m_ownerId.ToString());

                m_animator.SetInteger("ownerID", m_ownerId);
                m_animator.SetTrigger("isCuptured");

                if (m_IIFlAnimator != null)
                {
                    m_IIFlAnimator.SetInteger("ownerID", m_ownerId);
                    m_IIFlAnimator.SetTrigger("isCuptured");
                }

                // выбираем юнита для производства
                if (m_ownerId == (int)PLAYER.PL1)
                {
                    m_unitProdactionType = UnitToProduce_Pl1;
                }
                else if (m_ownerId == (int)PLAYER.PL2)
                {
                    m_unitProdactionType = UnitToProduce_Pl2;
                }
                else
                {
                    m_unitProdactionType = UnitToProduce_Neutral;
                }

                // при захвате обновляем счётчик производства, чтобы не воровать чужих юнитов
                m_currentProductionTime = RateOfProduction;

                // выставляем новую сопротивляемость
                if (m_ownerId == (int)PLAYER.NEUTRAL)
                {
                    m_currentVirusStamina = NeutralVirusStamina;
                }
                else
                {
                    m_currentVirusStamina = MaxVirusStamina;
                }

                // увеличиваем счётчик очков за захват
                GameManager.GetInstance().IncreasePlayerScopeBuildingCuptured((PLAYER)m_ownerId, CuptureScope);
                m_virusMarker.SetOwner((PLAYER)m_ownerId);

                m_createdUnitIDs.Clear();

                // помечаем здание как разрушенное - больше оно не будет производить нейтральных юнитов
                m_isDestroyed = true;
            }

            m_virusMarker.SetStamina(m_currentVirusStamina);
        }
    }
Exemple #21
0
        override public Capture UpdateCapture(InputState input, CaptureData data)
        {
            RevolveTool tool = context.ToolManager.GetActiveTool((int)data.which) as RevolveTool;

            // [RMS] this is a hack for trigger+shoulder grab gesture...really need some way
            //   to interrupt captures!!
            if ((data.which == CaptureSide.Left && input.bLeftShoulderPressed) ||
                (data.which == CaptureSide.Right && input.bRightShoulderPressed))
            {
                tool.Cancel();
                return(Capture.End);
            }

            if (data.custom_data == this)
            {
                // hack to detect button-press capture set
                bool bReleased = (data.which == CaptureSide.Left) ? input.bXButtonReleased : input.bAButtonReleased;
                if (bReleased)
                {
                    tool.AddCurrent();
                    return(Capture.End);
                }
            }
            else
            {
                Ray         sideRay    = (data.which == CaptureSide.Left) ? input.vLeftSpatialWorldRay : input.vRightSpatialWorldRay;
                SceneObject startHitSO = data.custom_data as SceneObject;

                bool bReleased = (data.which == CaptureSide.Left) ? input.bLeftTriggerReleased : input.bRightTriggerReleased;
                if (bReleased)
                {
                    SORayHit soHit;
                    if (context.Scene.FindSORayIntersection(sideRay, out soHit))
                    {
                        if (soHit.hitSO == startHitSO)
                        {
                            if (soHit.hitSO is PolyCurveSO)
                            {
                                if (tool.HasCurve)
                                {
                                    tool.UpdateAxis(sideRay, soHit);
                                }
                                else
                                {
                                    tool.UpdateCurve(sideRay, soHit);
                                }
                            }
                            else
                            {
                                tool.UpdateAxis(sideRay, soHit);
                            }
                        }
                    }
                    return(Capture.End);
                }
            }

            return(Capture.Continue);
        }
Exemple #22
0
        override public Capture ForceEndCapture(InputState input, CaptureData data)
        {
            DrawCurveTool tool =
                (context.ToolManager.ActiveRightTool as DrawCurveTool);

            tool.CancelDraw();
            return(Capture.End);
        }
Exemple #23
0
 Capture end_transform(CaptureData data)
 {
     push_position_change(data);
     cockpit.Context.TransformManager.PopOverrideGizmoType();
     in_grab    = false;
     grabbed_so = null;
     return(Capture.End);
 }
Exemple #24
0
 static void Main_Loaded(object sender, System.EventArgs e)
 {
     Localization.TryChangeFileName(Main.Values.LocalizationFileName);
     MonsterData.TryChangeFileName(Main.Values.MonsterDataFileName);
     CaptureData.TryChangeFileName(Main.Values.CaptureDataFileName);
     PlayerData.TryChangeFileName(Main.Values.PlayerDataFileName);
     Memory.TryChangeFileName(Main.Values.MemoryFileName);
 }
Exemple #25
0
 public override Capture ForceEndCapture(InputState input, CaptureData data)
 {
     // do animated dismiss that will destroy menu on completion
     HUDUtil.AnimatedDimiss_Scene(popup, cockpit.Scene, true, 0.2f);
     // lose our reference
     popup = null;
     return(Capture.End);
 }
 private string GetFilePath(CaptureData captureData)
 {
     stringBuilder.Length = 0;
     stringBuilder.Append(this.outputPath).Append("/ss-");
     stringBuilder.Append(string.Format("{0:D5}", captureData.idx));
     stringBuilder.Append(".png");
     return(stringBuilder.ToString());
 }
Exemple #27
0
        public CaptureData GetDetailPageInfo(string startTime)
        {
            try
            {
                webDriver.Navigate().Refresh();

                CaptureData data = new CaptureData();

                var element = webDriver.FindElement(By.Id("15-400-tab-1"));
                base.ClickOnAndWaitForElementShow(element, ScoreTable);
                base.WaitForPageReady();
                base.WaitForAjax();
                var table        = webDriver.FindElement(By.Id("mbt-v2-game-boxscore-table"));
                var visitnameEle = table.FindElements(By.XPath(".//thead/tr[1]/th"));
                data.VisitTeamName = visitnameEle[0].Text;
                var homenameEle = table.FindElements(By.XPath(".//tbody/tr[17]/td"));
                data.HomeTeamName = homenameEle[0].Text;

                var td1  = table.FindElement(By.XPath(".//tbody/tr[14]"));
                var td2  = table.FindElement(By.XPath(".//tbody/tr[30]"));
                var src1 = td1.FindElements(By.XPath("./td"));
                var src2 = td2.FindElements(By.XPath("./td"));

                data.VisitTwoP   = src1[3].Text;
                data.VisitThreeP = src1[5].Text;
                data.VisitFG     = src1[7].Text;
                data.VisitFT     = src1[9].Text;
                data.VisitOffReb = src1[10].Text;
                data.VisitDefReb = src1[11].Text;
                data.VisitReb    = src1[12].Text;
                data.VisitASS    = src1[13].Text;
                data.VisitTO     = src1[15].Text;
                data.VisitScore  = src1[22].Text;

                data.HomeTwoP   = src2[3].Text;
                data.HomeThreeP = src2[5].Text;
                data.HomeFG     = src2[7].Text;
                data.HomeFT     = src2[9].Text;
                data.HomeOffReb = src2[10].Text;
                data.HomeDefReb = src2[11].Text;
                data.HomeReb    = src2[12].Text;
                data.HomeASS    = src2[13].Text;
                data.HomeTO     = src2[15].Text;
                data.HomeScore  = src2[22].Text;

                return(data);
            }
            catch (Exception ex)
            {
                throw ex;
            }
            finally
            {
                webDriver.Close();
                webDriver.Dispose();
            }
        }
Exemple #28
0
 override public Capture ForceEndCapture(InputState input, CaptureData data)
 {
     try {
         tool.EndStroke();
     } catch (Exception e) {
         DebugUtil.Log("MeshEditorTool.ForceEndCapture: " + e.Message);
     }
     return(Capture.End);
 }
Exemple #29
0
        public override Capture ForceEndCapture(InputState input, CaptureData data)
        {
            GrabInfo gi = data.custom_data as GrabInfo;

            snaps_end_grab(gi.grabbedSO);
            gi.complete();

            return(end_transform(data));
        }
Exemple #30
0
        public async Task <CaptureData> NavgateToNBADetailPageAsync(string id, string homeName, string visitName)
        {
            CaptureData data = new CaptureData();
            string      url  = string.Format("http://china.nba.com/static/data/game/snapshot_{0}.json", id);

            using (HttpClient client = new HttpClient())
            {
                var response = await client.GetAsync(url);

                if (response.StatusCode == HttpStatusCode.OK)
                {
                    try
                    {
                        var result = await response.Content.ReadAsStringAsync();

                        RootObject obj = JsonConvert.DeserializeObject <RootObject>(result);
                        data.HomeTeamName  = obj.payload.homeTeam.profile.displayAbbr;
                        data.VisitTeamName = obj.payload.awayTeam.profile.displayAbbr;
                        data.HomeFT        = obj.payload.homeTeam.score.ftpct.ToString();
                        data.VisitFT       = obj.payload.awayTeam.score.ftpct.ToString();
                        data.HomeTO        = obj.payload.homeTeam.score.turnovers.ToString();
                        data.VisitTO       = obj.payload.awayTeam.score.turnovers.ToString();
                        data.HomeASS       = obj.payload.homeTeam.score.assists.ToString();
                        data.HomeASS       = obj.payload.awayTeam.score.assists.ToString();
                        data.HomeScore     = obj.payload.homeTeam.score.score.ToString();
                        data.VisitScore    = obj.payload.awayTeam.score.score.ToString();
                        data.HomeFG        = obj.payload.homeTeam.score.fgpct.ToString();
                        data.VisitFG       = obj.payload.awayTeam.score.fgpct.ToString();
                        data.HomeTwoP      = string.Format("{0}%",
                                                           ((float)(obj.payload.homeTeam.score.fgm - obj.payload.homeTeam.score.tpm)
                                                            / (float)(obj.payload.homeTeam.score.fga - obj.payload.homeTeam.score.tpa) * 100).ToString("0.0"));
                        data.VisitTwoP = string.Format("{0}%",
                                                       ((float)(obj.payload.awayTeam.score.fgm - obj.payload.awayTeam.score.tpm)
                                                        / (float)(obj.payload.awayTeam.score.fga - obj.payload.awayTeam.score.tpa) * 100).ToString("0.0"));

                        data.HomeThreeP  = obj.payload.homeTeam.score.tppct.ToString();
                        data.VisitThreeP = obj.payload.awayTeam.score.tppct.ToString();

                        data.HomeOffReb  = obj.payload.homeTeam.score.offRebs.ToString();
                        data.VisitOffReb = obj.payload.awayTeam.score.offRebs.ToString();

                        data.HomeTO  = obj.payload.homeTeam.score.turnovers.ToString();
                        data.VisitTO = obj.payload.awayTeam.score.turnovers.ToString();

                        data.GamesStartTime   = obj.payload.boxscore.statusDesc;
                        data.GamesCurrentTime = obj.payload.boxscore.periodClock;
                        return(data);
                    }
                    catch
                    {
                        return(null);
                    }
                }
                return(null);
            }
        }
Exemple #31
0
        private CaptureData(string value, int index, int length, bool createCaptures)
        {
            Value = value;
            Index = index;
            Length = length;

            // Prevent a StackOverflow recursion in the constructor
            if (createCaptures)
            {
                Captures = new CaptureData[] { new CaptureData(value, index, length, false) };
            }
        }
		private PostProcessPaymentResult NewRegisterKlarnaOrder(PostProcessPaymentEvaluationContext context)
		{
			var retVal = new PostProcessPaymentResult();

			var connector = ConnectorFactory.Create(
				AppKey,
				AppSecret,
				Client.TestBaseUrl);

			Client client = new Client(connector);
			var order = client.NewOrder(context.OuterId);
			OrderData orderData = order.Fetch();

			if (orderData.Status != "CAPTURED")
			{
				var capture = client.NewCapture(order.Location);

				CaptureData captureData = new CaptureData()
				{
					CapturedAmount = orderData.OrderAmount,
					Description = "All order items is shipped",
					OrderLines = orderData.OrderLines
				};

				capture.Create(captureData);
				orderData = order.Fetch();
			}

			retVal.IsSuccess = orderData.Status == "CAPTURED";
			retVal.NewPaymentStatus = retVal.IsSuccess ? PaymentStatus.Paid : PaymentStatus.Pending;
			retVal.OrderId = context.Order.Id;

			return retVal;
		}
Exemple #33
0
        /// <summary>
        /// キャプチャループスレッド作成
        /// </summary>
        /// <param name="ms">キャプチャ間隔</param>
        private void StartCaptureLoop(double ms = 50)
        {
            //Parallel.Invoke(() =>
            m_Task = Task.Run(() =>
            {
                var capCnt = 0;
                var sw = new Stopwatch();

                var mat = new Mat(m_DstSize.Height, m_DstSize.Width, MatType.CV_8UC4, m_Bits);
                var mat_xor = new Mat();
                var mat_diff = new Mat();

                var segRect = new Rectangle(0, 0, m_DstSize.Width / CaptureDivisionNum, m_DstSize.Height / CaptureDivisionNum);

                var cData = new CaptureData()
                {
                    captureData = m_Bits,
                    captureSize = m_DstSize,
                    isIntraFrame = true,
                };

                m_IntraFrameMat = new Mat(m_DstSize.Height, m_DstSize.Width, MatType.CV_8UC4);

                sw.Start();

                while (m_IsCapturing)
                {
                    //Win32.BitBlt(hdc, 0, 0, dstSize.Height, dstSize.Width, m_ProcessDC, 0, 0, Win32.SRCCOPY);

                    Win32.StretchBlt(m_Hdc, 0, m_DstSize.Height, m_DstSize.Width, -m_DstSize.Height, m_ProcessDC, 
                        m_SrcRect.X, m_SrcRect.Y, m_SrcRect.Width, m_SrcRect.Height, Win32.SRCCOPY);

                    Captured(this, cData);

                    try
                    {
                        Cv2.BitwiseXor(mat, m_IntraFrameMat, mat_xor);
                        Cv2.CvtColor(mat_xor, mat_diff, ColorConversionCodes.RGBA2GRAY);
                    }
                    catch
                    {
                        continue;
                    }

                    for (int y = 0; y < CaptureDivisionNum; y++)
                    {
                        for (int x = 0; x < CaptureDivisionNum; x++)
                        {
                            var segIdx = y * CaptureDivisionNum + x;

                            segRect.X = segRect.Width * x;
                            segRect.Y = segRect.Height * y;

                            var sRect = new Rect(segRect.X, segRect.Y, segRect.Width, segRect.Height);
                            var segDiff = mat_diff.SubMat(sRect);
                            var nonZero = segDiff.CountNonZero();

                            if (nonZero != 0)
                            {
                                var segCapture = mat.SubMat(sRect);
                                var img_buffer = segCapture.ImEncode(EncodeFormatExtension, m_EncodingParam);

                                var sData = new SegmentCaptureData()
                                {
                                    segmentIdx = segIdx,
                                    rect = segRect,
                                    encodedFrameBuffer = img_buffer,
                                };

                                SegmentCaptured(this, sData);

                                var segIntra = m_IntraFrameMat.SubMat(sRect);
                                segCapture.CopyTo(segIntra);
                            }
                        }
                    }

                    var sleepMs = (ms * capCnt) - sw.Elapsed.TotalMilliseconds;
                    if (sleepMs > 0) Thread.Sleep((int)sleepMs);
                    capCnt++;

                    //Debug.Log(""+capCnt);
                    //GC.Collect();
                    //File.WriteAllBytes("dump/"+capCnt+".jpg", mat.ImEncode(EncodeFormatExtension, m_EncodingParam));
                }

                sw.Stop();

                //Win32.SelectObject(hdc, hbmpPrev);
                
            });
        }
Exemple #34
0
 public CaptureData(string value, int index, int length, CaptureData[] captures)
     : this(value, index, length, false)
 {
     Captures = captures;
 }