Exemple #1
0
        public static NodePanel CreateDefaultNodePanel(Node node, CanvasState canvasState)
        {
            // create the nodePanel rect
            Rect nodePanelRect = new Rect(new Vector2(0, 0), new Vector2(BehaviourEditorStyles.NODE_DEFAULT_WIDTH, BehaviourEditorStyles.NODE_DEFAULT_HEIGHT));

            int handleSize    = 16;
            int handlePadding = 2;

            Rect inHandleRect = new Rect(Vector2.zero, new Vector2(handleSize, handleSize));

            inHandleRect.center = new Vector2(nodePanelRect.width / 2,
                                              0 - handleSize / 2 - handlePadding);

            Rect outHandleRect = new Rect(Vector2.zero, new Vector2(handleSize, handleSize));

            outHandleRect.center = new Vector2(nodePanelRect.width / 2,
                                               (nodePanelRect.size.y) + (handleSize / 2) + handlePadding);

            //NodePanel nodePanel = new NodePanel(node, nodePanelRect, inHandleRect, outHandleRect);
            NodePanel nodePanel = node.CanHaveChildren ?
                                  new NodePanel(node, nodePanelRect, inHandleRect, outHandleRect, canvasState) :
                                  new NodePanel(node, nodePanelRect, inHandleRect, canvasState);

            nodePanel.SetIcon(CanvasUtility.GetIcon(node.GetType()));
            nodePanel.SetColours(Color.white, BehaviourEditorStyles.nodeNormalColour, 1);

            return(nodePanel);
        }