private void StartTutorial() { tutorial.SetActive(true); countdown = 10000f; canvasManager.SetWaveCanvasAlpha(0); canvasManager.SetWaveCoolDownAlpha(0); nextAction = NextAction.Interval; audioManager.SetVolumeWithFade("MusicMainScene", 0.3f, 3f); tutorial.transform.GetComponentInChildren <TutorialScript>().StartTutorial(); canvasManager.AppearTutorialNameCanvas(); }