void Update()
 {
     if (Input.GetKeyDown(KeyCode.K))
     {
         if (CanvasKeyboard.IsOpen)
         {
             CanvasKeyboard.Close();
         }
         else
         {
             CanvasKeyboard.Open(GetComponent <Canvas>());
         }
     }
 }
Exemple #2
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 public void Open()
 {
     CanvasKeyboard.Open(CanvasKeyboardObject, gameObject);
 }