/// <summary> /// 将当前窗口置顶 /// </summary> public void SetFrameToTopside() { GUIFrame currentTopsideFrame = FrameMgr.Instance.GetTopsideFrame(); if (currentTopsideFrame != this.m_frameInfo) { int diffDepth = currentTopsideFrame.FrameDepth + 1; for (int i = 0; i < m_frameAllCanvasDepthList.Count; ++i) { CanvasDepthInfo canvasRawDepthInfo = this.m_frameAllCanvasDepthList[i]; canvasRawDepthInfo.SetDiffDepth(diffDepth); } FrameDepth += diffDepth; FrameMgr.Instance.SetFrameDepthChanged(this.m_frameInfo); } }