public void Should_Create_Canavs_WithLine() { Random rnd = new Random(); int width = rnd.Next(10, 100); int height = rnd.Next(10, 100); string[] args = new string[2] { width.ToString(), height.ToString() }; var canvas = _canvasOpp.DrawCanvas(args); string[] lineArgs = new string[4] { "5", "4", "10", "4" }; int lineLength = 6; var newcanvas = _lineOpp.DrawLine(lineArgs, canvas); CanvasCell content = new CanvasCell(ContentCharacter.Line, 'x'); int count = 0; for (int i = 0; i <= newcanvas.Cells.GetUpperBound(0); i++) { for (int j = 0; j <= newcanvas.Cells.GetUpperBound(1); j++) { if (newcanvas.Cells[i, j].Equals(content)) { count += 1; } } } count.ShouldBeSameAs(lineLength); }
public void Should_Create_Canavs_WithLine() { Random rnd = new Random(); int width = rnd.Next(10, 100); int height = rnd.Next(10, 100); string[] args = new string[2] { width.ToString(), height.ToString() }; var canvas = _canvasOpp.DrawCanvas(args); string[] lineArgs = new string[4] { "3", "5", "7", "1" }; Rectangle rect = _rectOpp.GetRectangleObjectsFromInput(lineArgs); uint lineLength = ((rect.TopLeft.Y - rect.BottomLeft.Y) + (rect.TopRight.X - rect.TopLeft.X) + 2) * 2; var newcanvas = _lineOpp.DrawLine(lineArgs, canvas); CanvasCell content = new CanvasCell(ContentCharacter.Line, 'x'); int count = 0; for (int i = 0; i <= newcanvas.Cells.GetUpperBound(0); i++) { for (int j = 0; j <= newcanvas.Cells.GetUpperBound(1); j++) { if (newcanvas.Cells[i, j].Equals(content)) { count += 1; } } } count.ShouldBeSameAs(lineLength); }
public Canvas.Canvas DrawLineInCanvas(Line lineToDraw, Canvas.Canvas existingCanvas) { List <Point> linePoints = ProcessPoineForLine(lineToDraw, existingCanvas.Height); foreach (Point pt in linePoints) { CanvasCell content = new CanvasCell(ContentCharacter.Line, 'x'); existingCanvas.Cells[pt.X, pt.Y] = content; } return(existingCanvas); }
private void DrawPoint(Point point) { var cellContent = new CanvasCell(CanvasCellContentType.Line, 'x'); _currentCanvas.Cells[point.X, point.Y] = cellContent; }