public void Canvas3D_Test_04_Perspective() { Canvas3D Canvas = new Canvas3D(640, 480, 3, SKColors.White); Canvas.ProjectZ(500); this.DrawWireframeCube(Canvas); this.Save(Canvas, "04.png"); }
public void Canvas3D_Test_05_Polygon() { Canvas3D Canvas = new Canvas3D(640, 480, 3, SKColors.White); Canvas.ProjectZ(500); this.DrawCube(Canvas); this.Save(Canvas, "05.png"); }
public void Canvas3D_Test_10_PhongShading_Oversampling_3() { Canvas3D Canvas = new Canvas3D(640, 480, 3, SKColors.White); Canvas.ProjectZ(500); this.DrawThreePlanes(Canvas); this.Save(Canvas, "10.png"); }
public void Canvas3D_Test_06_ZBuffer() { Canvas3D Canvas = new Canvas3D(640, 480, 3, SKColors.White); Canvas.ProjectZ(500); this.DrawPlanes(Canvas); this.Save(Canvas, "06.png"); }
public void Canvas3D_Test_07_Text() { Canvas3D Canvas = new Canvas3D(640, 480, 3, SKColors.White); Canvas.ProjectZ(500); this.DrawPlanes(Canvas); //Canvas.Text("d", new Vector4(-100, -100, 150, 1), "Tahoma", 100, SKColors.BlueViolet); Canvas.Text("Hello World!", new Vector4(-200, -100, 150, 1), "Tahoma", 100, SKColors.BlueViolet); this.Save(Canvas, "07.png"); }