private void UpdaterWindow_Closing(object sender, System.ComponentModel.CancelEventArgs e) { if (active) { Cancelled?.Invoke(sender, e); } }
private void WebClientOnDownloadFileCompleted(object sender, AsyncCompletedEventArgs asyncCompletedEventArgs) { if (asyncCompletedEventArgs.Cancelled) { if (Exists()) { Delete(); } Cancelled?.Invoke(this, new EventArgs()); return; } if (asyncCompletedEventArgs.Error != null) { DownloadFailed?.Invoke(this, new DownloadFailEvent(asyncCompletedEventArgs.Error)); AppLogger.Log.Error("Problem downloading file ", asyncCompletedEventArgs.Error); return; } if (Exists()) { Downloaded?.Invoke(this, new EventArgs()); } }
public void Move(bool d) { var s = d ? Current.Finish() : Current.Cancel(); if (s == 0) { return; } Progress += s; if (Progress < 0) { Progress = 0; Cancelled?.Invoke(this, EventArgs.Empty); return; } if (Progress > Steps.Count - 1) { Progress = Steps.Count - 1; Finished?.Invoke(this, EventArgs.Empty); return; } Current.Init(s); if (Current.WillRecreate) { var type = Current.GetType(); Steps[Progress] = new Lazy <Step>(() => (Step)Activator.CreateInstance(type)); Current.Init(s); } }
private void InterstitialAdInterstitialAdMain_Cancelled(object sender, object e) { // Events HockeyClient.Current.TrackEvent("Ads cancelled"); Cancelled?.Invoke(); }
private void UpdaterWindow_DeleteEvent(object o, DeleteEventArgs args) { if (active) { Cancelled?.Invoke(this, EventArgs.Empty); } }
/// <summary>Когда операция отменяется</summary> /// <param name="e">Аргумент события</param> protected virtual void OnCancelled(EventArgs?e) { if (!_IsDisposed) { Cancelled?.Invoke(this, e ?? EventArgs.Empty); } }
private void Tick(object state) { var position = _gazePointProvider.CurrentPosition; if (position == null) { return; } var pNew = position.Value; var now = _clock.Time; if (_point == null) { _point = new Timestamped <Point>(now, pNew); return; } var pOld = _point.Value.Value; if (Math.Abs(pOld.X - pNew.X) + Math.Abs(pOld.Y - pNew.Y) > _cursorMovementTolerance) { _point = new Timestamped <Point>(now, pNew); if (_cancellable && _inTrial) { Cancelled?.Invoke(this, EventArgs.Empty); } return; } if (_inTrial || _clock.Unit.ToMilliseconds(Math.Abs(now - _point.Value.Timestamp)) < _dwellToSelectDelay) { return; } _point = new Timestamped <Point>(now, pNew); _inTrial = true; Triggered?.Invoke(this, EventArgs.Empty); }
public void Cancel() { if (Stop()) { OnCancelled(); Cancelled?.Invoke(this); } }
/// <summary> /// Triggers the <see cref="Cancelled"/> event. /// </summary> /// <param name="args">Authorization operation arguments.</param> /// <param name="authzUri">The full Uri used for calling the authorization endpoint.</param> protected void OnCancelled(A args, Uri authzUri) { Cancelled?.Invoke(this, new AuthorizationCancelledEventArgs() { AuthzArgs = args, AuthzUri = authzUri }); }
private void OnCancelled() { if (AcquiringUI.AreHardwareButtonsAvailable) { HardwareButtons.BackPressed -= OnBackPressed; } Cancelled?.Invoke(); }
/// <summary> /// /// </summary> protected virtual void OnCancelled() { count = 0; previousTask = Task.FromResult(true); tokenSource = new CancellationTokenSource(); Cancelled?.Invoke(this, new EventArgs()); }
private void _progressDialog_Cancelled(object sender, EventArgs e) { if (Cancelled != null) { Cancelled.Invoke(this, null); //REVIEW jh wesay } _currentCommand.Cancel(); }
public async Task Cancel() { await Plugin.Geolocator.CrossGeolocator.Current.StopListeningAsync(); await Reset(); Cancelled?.Invoke(this, EventArgs.Empty); }
/// <summary> /// Cancels the FlightTask. /// </summary> public void Cancel() { Assert.AreEqual(State, FlightTaskState.Active, "Attempted to cancel inactive FlightTask."); State = FlightTaskState.Cancelled; Cancelled?.Invoke(this); Invalidate(); }
private void bCancel_Click(object sender, EventArgs e) { if (MessageBox.Show("Are you sure you want to cancel?", "Cancel", MessageBoxButtons.YesNo, MessageBoxIcon.Question, MessageBoxDefaultButton.Button2) == DialogResult.Yes) { bCancel.Enabled = false; this.Text = "Cancelling..."; Cancelled?.Invoke(this, new CancelEventArgs(true)); } }
private void CancelBtn_Click(object sender, EventArgs e) { // Set some property values Cancelling = true; labelContent.Text = "Aborting operation..."; // Call cancel event Cancelled?.Invoke(this, null); }
public void OnPointerClick(PointerEventData eventData) { if (_possibleMultiJump) { MultiJumpCancelled?.Invoke(); } else { Cancelled?.Invoke(); } }
public void Cancel() { if (Status == ProductSubscriptionStatus.Cancelled) { throw new ProductSubscriptionWasAlreadyCancelledException(); } Status = ProductSubscriptionStatus.Cancelled; Cancelled?.Invoke(this, new ProductSubscriptionCancelledEventArgs()); }
public IDownloadTask GetFetchEntriesSinceTask(DateTime startDate, CancellationToken cancellationToken) { var random = new Random(DateTime.Now.Millisecond); var delay = random.Next(0, 26) / 10d; var downloadTask = new MockDownloadTask(TimeSpan.FromSeconds(delay), startDate, posts => { Success?.Invoke(this, new ServerSuccessEventArgs(posts)); }, () => { Cancelled?.Invoke(this, new EventArgs()); }, cancellationToken); return(downloadTask); }
public async void Cancel() { if (Busy) { return; } Busy = true; Cancelled?.Invoke(this, EventArgs.Empty); Device.StartTimer(TimeSpan.FromSeconds(1), Wait); }
private async void PointAnimation_Cancelled(object sender, EventArgs e) { try { await _calibrator.CancelAsync(); } catch (Exception ex) { // TODO ex } Cancelled?.Invoke(this, EventArgs.Empty); }
private void SingleBasicConsumerCancelled(BasicConsumer consumer) { if (cancelledConsumer == null) { cancelledConsumer = new HashSet <BasicConsumer>(); } cancelledConsumer.Add(consumer); if (cancelledConsumer.Count == basicConsumers.Count) { cancelledConsumer = null; Cancelled?.Invoke(this); } }
public override void HandleInput(GameTime gameTime, InputState input) { PlayerIndex playerIndex; if (menuSelect.Occurred(input, ControllingPlayer, out playerIndex)) { Accepted?.Invoke(this, new PlayerIndexEventArgs(playerIndex)); ExitScreen(); } else if (menuCancel.Occurred(input, ControllingPlayer, out playerIndex)) { Cancelled?.Invoke(this, new PlayerIndexEventArgs(playerIndex)); ExitScreen(); } }
private void pass_KeyUp(object sender, KeyEventArgs e) { if (e.Key.Equals(Key.Enter)) { if (pass.Password.Equals("neuronaware")) { pass.Password = null; Succeeded?.Invoke(sender, e); } else { Cancelled?.Invoke(sender, e); pass.Password = null; MessageBox.Show("비밀번호가 일치하지 않습니다."); } } }
public override void HandleInput(GameTime gameTime, InputState input) { // We pass in our ControllingPlayer, which may either be null (to // accept input from any player) or a specific index. If we pass a null // controlling player, the InputState helper returns to us which player // actually provided the input. We pass that through to our Accepted and // Cancelled events, so they can tell which player triggered them. if (_menuSelect.Occurred(input, ControllingPlayer, out var playerIndex)) { Accepted?.Invoke(this, new PlayerIndexEventArgs(playerIndex)); ExitScreen(); } else if (_menuCancel.Occurred(input, ControllingPlayer, out playerIndex)) { Cancelled?.Invoke(this, new PlayerIndexEventArgs(playerIndex)); ExitScreen(); } }
public void Cancel() { PeerInfo current = Current; if (current == null) { return; } lock (_allocationLock) { current.IsAllocated = false; Current = null; } AllocationChangeEventArgs args = new AllocationChangeEventArgs(current, null); Cancelled?.Invoke(this, args); }
private void bCancel_Click(object sender, EventArgs e) { if (bCancel.Text == "Close") { Close(); return; } if (TaskbarManager.IsPlatformSupported) { TaskbarManager.Instance.SetProgressState(TaskbarProgressBarState.Error); } if (MessageBox.Show("Are you sure you want to cancel?", "Cancel", MessageBoxButtons.YesNo, MessageBoxIcon.Question, MessageBoxDefaultButton.Button2) == DialogResult.Yes) { bCancel.Enabled = false; Text = "Cancelling..."; Cancelled?.Invoke(this, new CancelEventArgs(true)); } }
// Handle Input /// Responds to user input, accepting or cancelling the message box. public override void HandleInput() { if (InputManager.IsActionTriggered(InputManager.Action.Ok)) { // Raise the accepted event, then exit the message box. Accepted?.Invoke(this, EventArgs.Empty); AudioManager.PlayCue("closeWindow"); ExitScreen(); } else if (InputManager.IsActionTriggered(InputManager.Action.Back)) { // Raise the cancelled event, then exit the message box. Cancelled?.Invoke(this, EventArgs.Empty); AudioManager.PlayCue("closeWindow"); ExitScreen(); } }
private void MouseClick(object sender, MouseEventArgs e) { _count++; if (_count == 2 && e.Button == MouseButtons.Right) { // cancela a criação de linhas // acesso condicional invoke só é chamado se Cancelled não foi nulo Cancelled?.Invoke(this, EventArgs.Empty); return; } switch (_count) { case 1: _line.InitialPoint = e.Location; break; case 2: // terminou de desenhar a linha _line.EndPoint = e.Location; Finished?.Invoke(this, EventArgs.Empty); break; } }
/// <summary> /// Responds to user input, accepting or cancelling the message box. /// </summary> public override void HandleInput(GameTime gameTime, InputState input) { PlayerIndex playerIndex = PlayerIndex.One; // We pass in our ControllingPlayer, which may either be null (to // accept input from any player) or a specific index. If we pass a null // controlling player, the InputState helper returns to us which player // actually provided the input. We pass that through to our Accepted and // Cancelled events, so they can tell which player triggered them. if (menuSelect?.Evaluate(input, ControllingPlayer, out playerIndex) ?? false) { // Raise the accepted event, then exit the message box. Accepted?.Invoke(this, new PlayerIndexEventArgs(playerIndex)); ExitScreen(); } else if (menuCancel?.Evaluate(input, ControllingPlayer, out playerIndex) ?? false) { // Raise the cancelled event, then exit the message box. Cancelled?.Invoke(this, new PlayerIndexEventArgs(playerIndex)); ExitScreen(); } }