public override void CancelSearchEvent() { var cancelMessage = new CancelFindingGame(); var wrapperMessage = new WrapperMessage { CancelFindingGame = cancelMessage }; ConnectionHandler.Instance.SendWebsocketMessage(wrapperMessage); Debug.Log("Cancel search"); }
/// <summary> /// Sends message to server to cancel matchmaking. /// </summary> public void CancelSearch() { var cancelMessage = new CancelFindingGame(); var wrapperMessage = new WrapperMessage { CancelFindingGame = cancelMessage }; if (ConnectionHandler.Instance.IsLogged()) { ConnectionHandler.Instance.SendWebsocketMessage(wrapperMessage); } }