private void Weapon_CanFire(CanFireEvent <ModuleWeapon> eventInfo) { if (eventInfo.Module.block.BlockType == BlockTypes.GCPlasmaCutter_222) { eventInfo.Fire |= Input.GetKey(KeyConfig.PlasmaKey); } }
private void Hammer_CanFire(CanFireEvent <ModuleHammer> eventInfo) { eventInfo.Fire |= Input.GetKey(KeyConfig.HammerKey); }
private void Scoop_CanFire(CanFireEvent <ModuleScoop> eventInfo) { eventInfo.Fire |= Input.GetKey(KeyConfig.ScoopKey); }
private void Drill_CanFire(CanFireEvent <ModuleDrill> eventInfo) { eventInfo.Fire |= Input.GetKey(KeyConfig.DrillKey); }