public IEnumerator AddSoul() { int soulValue = CampaignManager.soul; int soulReward = CampaignManager.soulReward; CampaignManager.AddSoulReward(); for (int i = 0; i < soulReward; i++) { soulValue += 1; this.soulText.text = soulValue.ToString(); yield return(new WaitForSeconds(0.05f)); } }