Exemple #1
0
    /// <summary>
    /// Checks if the player was spotted before camouflaging
    /// </summary>
    /// <param name="hit">Result of the raycast</param>
    /// <returns>true if spotted, false otherwise</returns>
    public bool SpottedCheck(Collider2D hit)
    {
        if (playerState == null)
        {
            playerState = hit.GetComponent <Camouflage>();
        }
        else
        {
            return(spottedBeforeCamouflage);
        }

        spottedBeforeCamouflage = !playerState.IsCamouflaged();

        return(spottedBeforeCamouflage);
    }
Exemple #2
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        if (collision.tag == Names.Tags.Player.ToString())
        {
            if (playerState == null)
            {
                playerState = collision.GetComponent <Camouflage>();
            }

            if (spottedCheck.WasSpottedBeforeCamouflage() || !playerState.IsCamouflaged())
            {
                EventManager.TriggerEvent(Names.Events.PlayerHit);
                spottedCheck.SetToDefault();
            }
        }
    }