void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.UIRootView = ((Camera_Final.Login)(target)); return; case 2: this.UIView = ((System.Windows.Controls.Canvas)(target)); return; case 3: this.Place_Holder_User = ((System.Windows.Controls.TextBlock)(target)); return; case 4: this.Place_Holder_Pass = ((System.Windows.Controls.TextBlock)(target)); return; case 5: this.UIUser = ((System.Windows.Controls.TextBox)(target)); #line 10 "..\..\Login.xaml" this.UIUser.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.TextBox_TextChanged); #line default #line hidden return; case 6: this.UIPass = ((System.Windows.Controls.PasswordBox)(target)); #line 11 "..\..\Login.xaml" this.UIPass.PasswordChanged += new System.Windows.RoutedEventHandler(this.PasswordBox_PasswordChanged); #line default #line hidden #line 11 "..\..\Login.xaml" this.UIPass.KeyUp += new System.Windows.Input.KeyEventHandler(this.UIPass_KeyUp); #line default #line hidden return; case 7: this.UIBtn = ((System.Windows.Controls.TextBlock)(target)); #line 14 "..\..\Login.xaml" this.UIBtn.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.UIBtn_MouseLeftButtonUp); #line default #line hidden #line 14 "..\..\Login.xaml" this.UIBtn.MouseEnter += new System.Windows.Input.MouseEventHandler(this.UIBtn_MouseEnter); #line default #line hidden #line 14 "..\..\Login.xaml" this.UIBtn.MouseLeave += new System.Windows.Input.MouseEventHandler(this.UIBtn_MouseLeave); #line default #line hidden #line 14 "..\..\Login.xaml" this.UIBtn.MouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(this.UIBtn_MouseLeftButtonDown); #line default #line hidden #line 14 "..\..\Login.xaml" this.UIBtn.PreviewMouseUp += new System.Windows.Input.MouseButtonEventHandler(this.UIBtn_PreviewMouseUp); #line default #line hidden return; case 8: this.UIWaring = ((System.Windows.Controls.TextBlock)(target)); return; } this._contentLoaded = true; }