Exemple #1
0
 protected override void Ready(Object arg1)
 {
     base.Ready(arg1);
     RectController       = skin.GetComponent <RectTransform>();
     RectCameraViewScroll = UITool.GetUIComponent <RectTransform>(skin.transform, "CameraViewScroll");
     cameraViewScroll     = UITool.AddUIComponent <CameraViewScroll>(RectCameraViewScroll.gameObject);
     RectCameraViewScroll.anchoredPosition = Vector3.zero;
     cameraViewAdd = UITool.GetUIComponent <Button>(skin.transform, "CameraViewAdd");
     //cameraViewAdd = UITool.GetUIComponent<Button>(skin.transform, "CameraViewAdd");
 }
    public override void Ready()
    {
        base.Ready();
        toggleButton = mainpage.cameraView;
        //cameraViewPage.cameraViewAdd.onClick.AddListener(onCameraViewAdd);
        cameraViewPage.ChildPageSetData(mainpage.SkinCameraViewScroll);
        cameraViewScroll = cameraViewPage.cameraViewScroll;
        Button cameraViewAdd = UITool.GetUIComponent <Button>(cameraViewScroll.transform, "Add");

        cameraViewAdd.onClick.AddListener(AddCameraView);
        cameraViewPage.cameraViewAdd.onClick.AddListener(onCameraViewAdd);
        //cameraViewScroll.addEventListener(CameraViewEvent.RemoveCameraView, RemoveCameraView);

        camera3DState = CameraStateMachine.Instance.getState(CameraState3D.NAME) as CameraState3D;
    }