void ReleaseDesignerOutlets() { if (CameraView != null) { CameraView.Dispose(); CameraView = null; } if (GrayCardButton != null) { GrayCardButton.Dispose(); GrayCardButton = null; } if (NoCamera != null) { NoCamera.Dispose(); NoCamera = null; } if (Segments != null) { Segments.Dispose(); Segments = null; } if (Temperature != null) { Temperature.Dispose(); Temperature = null; } if (Tint != null) { Tint.Dispose(); Tint = null; } }
public void Deactivate() { win.KeyEvent -= Win_KeyEvent; if (imageCamera != null) { imageCamera.StopPreview(); imageCamera.Dispose(); imageCamera = null; win.Remove(imageCameraView); imageCameraView.Dispose(); } if (overlayCamera != null) { overlayCamera.StopPreview(); overlayCamera.Dispose(); overlayCamera = null; win.Remove(overlayCameraView); overlayCameraView.Dispose(); } tlog.Fatal(tag, $"Deactivate()! cameraView disposed"); }
public void CameraViewConstructor() { tlog.Debug(tag, $"CameraViewConstructor START"); var testingTarget = new CameraView(new ImageView().SwigCPtr.Handle, CameraView.DisplayType.Image); Assert.IsNotNull(testingTarget, "Can't create success object CameraView"); Assert.IsInstanceOf <CameraView>(testingTarget, "Should be an instance of CameraView type."); testingTarget.Dispose(); tlog.Debug(tag, $"CameraViewConstructor END (OK)"); }
void ReleaseDesignerOutlets() { if (ButtonBack != null) { ButtonBack.Dispose(); ButtonBack = null; } if (ButtonCapture != null) { ButtonCapture.Dispose(); ButtonCapture = null; } if (ButtonFlash != null) { ButtonFlash.Dispose(); ButtonFlash = null; } if (ButtonSwitch != null) { ButtonSwitch.Dispose(); ButtonSwitch = null; } if (CameraView != null) { CameraView.Dispose(); CameraView = null; } if (ViewTop != null) { ViewTop.Dispose(); ViewTop = null; } }
void ReleaseDesignerOutlets() { if (Bias != null) { Bias.Dispose(); Bias = null; } if (CameraView != null) { CameraView.Dispose(); CameraView = null; } if (Duration != null) { Duration.Dispose(); Duration = null; } if (ISO != null) { ISO.Dispose(); ISO = null; } if (NoCamera != null) { NoCamera.Dispose(); NoCamera = null; } if (Offset != null) { Offset.Dispose(); Offset = null; } if (Segments != null) { Segments.Dispose(); Segments = null; } }
void ReleaseDesignerOutlets() { if (CameraView != null) { CameraView.Dispose(); CameraView = null; } if (CaptureButton != null) { CaptureButton.Dispose(); CaptureButton = null; } if (NoCamera != null) { NoCamera.Dispose(); NoCamera = null; } if (ScrollView != null) { ScrollView.Dispose(); ScrollView = null; } }
void ReleaseDesignerOutlets() { if (CameraView != null) { CameraView.Dispose(); CameraView = null; } if (NoCamera != null) { NoCamera.Dispose(); NoCamera = null; } if (Position != null) { Position.Dispose(); Position = null; } if (Segments != null) { Segments.Dispose(); Segments = null; } }