public CameraShotData(string Tag = null) : base(Tag) { Action = new CameraShotAction(); Location = new CameraShotSubject(); Target = new CameraShotSubject(); Flags = new CameraShotFlags(); TimeMultiplierPlayer = new Single(); TimeMultiplierTarget = new Single(); TimeMultiplierGlobal = new Single(); TimeMax = new Single(); TimeMin = new Single(); TargetPercentBetweenActors = new Single(); }
public CameraShotData(CameraShotAction Action, CameraShotSubject Location, CameraShotSubject Target, CameraShotFlags Flags, Single TimeMultiplierPlayer, Single TimeMultiplierTarget, Single TimeMultiplierGlobal, Single TimeMax, Single TimeMin, Single TargetPercentBetweenActors) { this.Action = Action; this.Location = Location; this.Target = Target; this.Flags = Flags; this.TimeMultiplierPlayer = TimeMultiplierPlayer; this.TimeMultiplierTarget = TimeMultiplierTarget; this.TimeMultiplierGlobal = TimeMultiplierGlobal; this.TimeMax = TimeMax; this.TimeMin = TimeMin; this.TargetPercentBetweenActors = TargetPercentBetweenActors; }