// Use this for initialization
 void Awake()
 {
     ins    = this;
     cam    = GetComponent <Camera>();
     trans  = cam.transform;
     oldPos = trans.position;
     //Debug.Log ("Num 1 is Screen Shake(Coroutine)");
 }
Exemple #2
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    void Awake()
    {
        if (camTransform == null)
        {
            camTransform = GetComponent(typeof(Transform)) as Transform;
            cam          = camTransform.GetComponent <Camera> ();
        }

        if (instance == null)
        {
            instance = this;
        }
    }
Exemple #3
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    private Vector3 fogPosition;                     // Position of fog

    void Awake()
    {
        motionBlur    = Camera.main.GetComponent <MotionBlur>();
        cameraShake2D = Camera.main.GetComponent <CameraShake2D>();
    }