private void ZoomCalcul(float zoom) { zoom = Mathf.Clamp01(zoom); //Position aimHeight = camSett.EvalHeight(zoom); aimPromimity = camSett.EvalPromimity(zoom); //Fov aimFov = camSett.EvalFieldOfView(zoom); //Rotation aimAngle = camSett.EvalAngle(zoom); }