public void ChangeCameraMode()
 {
     if (isFreeCam == false)
     {
         cameraRotation.GrabRot();
         isFreeCam            = true;
         lookAtBall.allow     = false;
         cameraRotation.allow = true;
         lookAtBall.hardLock  = false;
     }
     else
     {
         isFreeCam            = false;
         lookAtBall.allow     = true;
         cameraRotation.allow = false;
     }
 }