Exemple #1
0
 private void Awake()
 {
     audioSource      = GetComponent <AudioSource>();
     audioSource.clip = explosion;
     cameraOnStart    = FindObjectOfType <CameraOnStart>();
     projectile       = Instantiate(projectilePrefab);
     projectile.gameObject.SetActive(false);
     player1Attack = player1.GetComponent <PlayerAttackBase>();
     player2Attack = player2.GetComponent <PlayerAttackBase>();
     player1Health = player1.GetComponent <PlayerHealth>();
     player2Health = player2.GetComponent <PlayerHealth>();
     SetPlayer2RandomPosition();
 }
 // Use this for initialization
 void Start()
 {
     cameraOnStart = GetComponent <CameraOnStart>();
 }