void Start() { timer += Random.Range(0.1f, 2f); CamManager = GameObject.FindGameObjectWithTag("Camera").GetComponent <CameraManage> (); Cam = GameObject.FindGameObjectWithTag("Camera").GetComponent <Camera> (); }
void Start() { shotTimeStart = shotTime; CamManager = GameObject.FindGameObjectWithTag("Camera").GetComponent <CameraManage> (); }
void Start() { CamManager = GameObject.FindGameObjectWithTag("Camera").GetComponent <CameraManage> (); Cam = GameObject.FindGameObjectWithTag("Camera").GetComponent <Camera> (); }