void Start()
 {
     player = GameObject.FindGameObjectWithTag("Player").transform;
     map    = GameObject.FindObjectOfType <MapScroller>();
     anim   = GetComponent <Animator>();
     cam    = GameObject.FindObjectOfType <CameraFollowPLayerSmooth>();
     pp     = FindObjectsOfType <Paralax>();
 }
 void Start()
 {
     cfps = FindObjectOfType <CameraFollowPLayerSmooth>();
 }