void Start() { player = GameObject.FindGameObjectWithTag("Player").transform; map = GameObject.FindObjectOfType <MapScroller>(); anim = GetComponent <Animator>(); cam = GameObject.FindObjectOfType <CameraFollowPLayerSmooth>(); pp = FindObjectsOfType <Paralax>(); }
void Start() { cfps = FindObjectOfType <CameraFollowPLayerSmooth>(); }