void Awake() { cameraComLimites_ref = GameObject.Find("MainCamera").GetComponent <CameraComLimites>(); }
private void Awake() { cameraComLimites_ref = GetComponent <CameraComLimites>(); }
void Awake() { cameraComLimites_ref = GameObject.Find("MainCamera").GetComponent <CameraComLimites>(); }
private void Awake() { cameraComLimites_ref = GetComponent <CameraComLimites>(); }