Exemple #1
0
    public void Collect(Player player)
    {
        if (!collected)
        {
            player.Inventory.NumWads++;
            //only want ka-ching to be audible
            player.StopHitAudioSource();
            player.StopThudAudioSource();
            AudioSourcePool.Instance.PlayOneShotClipAt(collectClip, transform.position);

            GameObject billParticleSystem = Instantiate(billParticleSystemPrefab);
            billParticleSystem.transform.position = transform.position;

            camShake.Shake();

            Destroy(gameObject);

            collected = true;
        }
    }