private IEnumerator RoundStarting() { ResetAllTanks(); DisableTankControl(); m_CameraControl.SetStartPositionAndSize(); m_RoundNumber++; m_MessageText.text = "ROUND " + m_RoundNumber; yield return(m_StartWait); }
private IEnumerator RoundStarting() { ResetAllTanks(); DisableTankControl(); m_CameraControl.SetStartPositionAndSize(); m_RoundNumber++; m_MessageText.text = "ROUND " + m_RoundNumber; yield return(m_StartWait); }