private void Update() { if (Input.GetKeyDown(KeyCode.A)) { StartCoroutine(RecordInputDelay()); } else if (Input.GetKeyDown(KeyCode.Z)) { Message.Send <WeatherRequestMsg>(new WeatherRequestMsg(playerInventoryModel.NowCharacter)); //Message.Send<LocationMsg>(new LocationMsg(PlayerPrefs.GetString("lat"), PlayerPrefs.GetString("lon"))); } else if (Input.GetKeyDown(KeyCode.X)) { string dateEvent = string.Format("오늘은 {0}개의 일정이 있습니다.", calendarModel.GetTodayEvent()); Message.Send <InfoMsg>(new InfoMsg(dateEvent)); Message.Send <TTSSendMsg>(new TTSSendMsg("", dateEvent, playerInventoryModel.NowCharacter)); } }