Exemple #1
0
        /// <summary>
        /// Loads a plane from a given nplane file.
        /// </summary>
        /// <param name="planeDirectory">The directory from which the plane should be loaded.</param>
        /// <returns>The loaded plane.</returns>
        public static async Task <Plane> FromDirectory(string planeDirectory)
        {
            PlaneInfo planeInfo = JsonConvert.DeserializeObject <PlaneInfo>(
                File.ReadAllText(CalcPaths.PlaneIndex(planeDirectory))
                );

            Plane loadedPlane = new Plane(planeInfo, planeDirectory);

            // Load the primary chunks into the plane
            await loadedPlane.LoadPrimaryChunks();

            return(loadedPlane);
        }
Exemple #2
0
        /// <summary>
        /// Saves this plane to disk.
        /// Note that this only affects currently loaded chunks and the plane's metadata.
        /// Unloaded chunks are already persisted on disk, so they don't need saving.
        /// </summary>
        /// <param name="savingMode">
        /// What to save to disk. By default both the metatdata and the loaded chunks are
        /// saved, but this behaviour can be controlled via this argument.
        /// </param>
        /// <returns>The total number of bytes written to disk.</returns>
        public async Task <long> Save(PlaneSavingMode savingMode = PlaneSavingMode.All)
        {
            // Create the storage directory on disk if required
            Directory.CreateDirectory(StorageDirectory);

            // For calculating the total number of bytes written
            long totalSize = 0;

            if (savingMode == PlaneSavingMode.All || savingMode == PlaneSavingMode.ChunkDataOnly)
            {
                // Save all the chunks to disk
                List <Task> chunkSavers = new List <Task>();
                foreach (KeyValuePair <ChunkReference, Chunk> loadedChunkItem in loadedChunkspace)
                {
                    // Figure out where to put the chunk and create the relevant directories
                    string chunkDestinationFilename = CalcPaths.ChunkFilePath(StorageDirectory, loadedChunkItem.Key);
                    Directory.CreateDirectory(Path.GetDirectoryName(chunkDestinationFilename));

                    // Ask the chunk to save itself, but only if it isn't empty
                    if (loadedChunkItem.Value.IsEmpty)
                    {
                        // Delete the existing chunk file, if it exists
                        if (File.Exists(chunkDestinationFilename))
                        {
                            File.Delete(chunkDestinationFilename);
                        }

                        continue;
                    }

                    Stream chunkDestination = File.Open(chunkDestinationFilename, FileMode.OpenOrCreate);
                    chunkSavers.Add(loadedChunkItem.Value.SaveTo(chunkDestination));
                }
                await Task.WhenAll(chunkSavers);

                // Calculate the number of bytes written
                foreach (KeyValuePair <ChunkReference, Chunk> loadedChunkItem in loadedChunkspace)
                {
                    string destFilename = CalcPaths.ChunkFilePath(StorageDirectory, loadedChunkItem.Key);
                    if (!File.Exists(destFilename))                     // Don't assume that the file exists - it might be an empty chunk
                    {
                        continue;
                    }
                    totalSize += (new FileInfo(destFilename)).Length;
                }
            }

            if (savingMode == PlaneSavingMode.All || savingMode == PlaneSavingMode.MetadataOnly)
            {
                // Save the plane information
                string       planeIndexPath  = CalcPaths.PlaneIndex(StorageDirectory);
                StreamWriter planeInfoWriter = new StreamWriter(planeIndexPath);
                await planeInfoWriter.WriteLineAsync(JsonConvert.SerializeObject(Info));

                planeInfoWriter.Close();

                totalSize += (new FileInfo(planeIndexPath)).Length;
            }


            return(totalSize);
        }