public async Task <IActionResult> PutCalamityCharacter(int id, CalamityCharacter calamityCharacter)
        {
            if (id != calamityCharacter.CalamityId)
            {
                return(BadRequest());
            }

            _context.Entry(calamityCharacter).State = EntityState.Modified;

            try
            {
                await _context.SaveChangesAsync();
            }
            catch (DbUpdateConcurrencyException)
            {
                if (!CalamityCharacterExists(id))
                {
                    return(NotFound());
                }
                else
                {
                    throw;
                }
            }

            return(NoContent());
        }
        public async Task <ActionResult <CalamityCharacter> > PostCalamityCharacter(CalamityCharacter calamityCharacter)
        {
            _context.CalamityCharacter.Add(calamityCharacter);
            try
            {
                await _context.SaveChangesAsync();
            }
            catch (DbUpdateException)
            {
                if (CalamityCharacterExists(calamityCharacter.CalamityId))
                {
                    return(Conflict());
                }
                else
                {
                    throw;
                }
            }

            return(CreatedAtAction("GetCalamityCharacter", new { id = calamityCharacter.CalamityId }, calamityCharacter));
        }