void Reset() { scr = 0; enrg = 100; life = 15; cactusController.ResetLEDs(); }
void gestureCallback(string gesture) { if (gesture == gestureName) { if (scoreManager.SuperMove()) { scoreManager.ResetSecretEnergy(); cactusController.ResetLEDs(); Instantiate(superMove, transform.position, Quaternion.identity); } else { Instantiate(gestureWavePrefab, transform.position, Quaternion.identity); } } }