Exemple #1
0
        // reduce to non caching builder
        public AfterCachePlotOperationFactory <TRenderTile, TContext> WithCache()
        {
            var retval = new CachingPlotOperation <TRenderTile, TContext>(plotOperation,
                                                                          sharedRenderConfig.MatcherNavigator,
                                                                          sharedRenderConfig.Viewport);

            return(new AfterCachePlotOperationFactory <TRenderTile, TContext>(sharedRenderConfig, retval));
        }
Exemple #2
0
        public void RenderSetUp_With_Cache()
        {
            var rc       = new GameRenderingConfig(RenderType.Grid);
            var renderer = new RendererSubstitute <MatchedTile, MatchedContext>();

            var matcher = new DummyTileMatcher <MatchedTile, MatchedContext>();
            var plot    = PlotOperations.FromContext(rc).Create(matcher).WithCache().BuildUnsafe();

            Assert.IsTrue(CachingPlotOperation <MatchedTile, MatchedContext> .IsRecordingRenderer(plot.ActiveRenderer));

            plot.Renderer = renderer;

            Assert.IsTrue(CachingPlotOperation <MatchedTile, MatchedContext> .IsRecordingRenderer(plot.ActiveRenderer));
            Assert.AreEqual(plot.Renderer, renderer);
        }