Exemple #1
0
        protected override void OnUnityAwake()
        {
            itemDataMngTraverse  = new Traverse(OcItemDataMng.Inst);
            itemList             = itemDataMngTraverse.Field <SoItemDataList>("SoItemDataList").Value;
            itemListTraverse     = new Traverse(itemList);
            allItems             = new CachedTraverse <ItemData[]>(itemListTraverse.Field("all"));
            allItems.Changed    += updateLastItemId;
            familyList           = itemDataMngTraverse.Field <SoItemFamilyList>("SoItemFamilyList").Value;
            familyListTraverse   = new Traverse(familyList);
            allFamilies          = new CachedTraverse <SoItemFamily[]>(familyListTraverse.Field("all"));
            allFamilies.Changed += updateLastFamilyId;

            DefaultHandler   = itemListTraverse.Field <ItemHandlerSO>("defaultHandler").Value;
            EquipHandler     = itemListTraverse.Field <ItemHandlerSO>("equipHandler").Value;
            PotionHandler    = itemListTraverse.Field <ItemHandlerSO>("potionHandler").Value;
            SkillHandler     = itemListTraverse.Field <ItemHandlerSO>("skillHandler").Value;
            BreedSeedHandler = itemListTraverse.Field <ItemHandlerSO>("breedSeedHandler").Value;
            UseActHandler    = itemListTraverse.Field <ItemHandlerSO>("useActHandler").Value;
        }
Exemple #2
0
 private void updateLastFamilyId(CachedTraverse <SoItemFamily[]> sender, SoItemFamily[] oldValue, SoItemFamily[] newValue)
 {
     lastFamilyId = Math.Max(lastFamilyId, newValue.Select(item => item.FamilyId).Max());
 }
Exemple #3
0
 private void updateLastItemId(CachedTraverse <ItemData[]> sender, ItemData[] oldValue, ItemData[] newValue)
 {
     lastId = Math.Max(lastId, newValue.Select(item => item.Id).Max());
 }