Exemple #1
0
    void Start()
    {
        characterController = GetComponent <CharacterController>();
        player_ui           = GetComponent <PlayerGUI>();
        audioSource         = GetComponent <AudioSource>();
        bIsDead             = false;
        highScore           = 0;
        longestGameTime     = 0.0f;

        if (transform.childCount > 0)
        {
            model = transform.GetChild(0);
        }
        else
        {
            model = transform;
        }

        animator = model.GetComponent <Animator>();
        if (animator != null)
        {
            cachedAnimInfo = new CachedAnimInfo();
        }

        effectors = new List <PlayerEffector>();
    }
	void Start () {
	    characterController = GetComponent<CharacterController>();
        player_ui = GetComponent<PlayerGUI>();
        audioSource = GetComponent<AudioSource>();
        bIsDead = false;
        highScore = 0;
        longestGameTime = 0.0f;

        if(transform.childCount > 0) {
            model = transform.GetChild(0);
        }
        else {
            model = transform;
        }

        animator = model.GetComponent<Animator>();
        if(animator != null) {
            cachedAnimInfo = new CachedAnimInfo();
        }

        effectors = new List<PlayerEffector>();
	}